Dearmad
Dead weight
- Joined
- Aug 18, 2001
- Messages
- 1,527
Diplomacy mod.
Era modifier to unit strengths
Religious interactions.
Slow price creep of items.
and on and on...
Why are these mechanisms of the game made so f'ing obscure!? I play a lot of board games and in them all of the mechanisms are obvious, clear, public knowledge. The games are FUN. Including solo games where there is a straightforward mechanism that guides the challenge along.
So why are the Civ designers so afraid of being transparent in their game's design so that we can enjoy playing it and knowing what we are doing!? It is good game design....
Era modifier to unit strengths
Religious interactions.
Slow price creep of items.
and on and on...
Why are these mechanisms of the game made so f'ing obscure!? I play a lot of board games and in them all of the mechanisms are obvious, clear, public knowledge. The games are FUN. Including solo games where there is a straightforward mechanism that guides the challenge along.
So why are the Civ designers so afraid of being transparent in their game's design so that we can enjoy playing it and knowing what we are doing!? It is good game design....