Ok, I am not here to troll people who enjoy the game. I am very disappointed, and I would like to hear why you aren't. I am 36, I have played since Civ 1. I would really like a discussion. I waited till after a patch (or 2) to give them a chance but its still a weak product. For the record, I did not like Civ 5 on release, but did after 2 xpacs, patches, and mods.
Here is what I do like:
1) Districts are awesome. I have wanted cities to occupy more then one tile forever.
2) I really like the trade routes, and how they build roads.
3) Districts allow for great city customization.
4) Happiness is per city again, not linked.
5) City states an envoys is a cool system, gives great bonuses, I like it.
What I don't like:
1) The AI is trash, and I mean trash. I'd use another word but I don't want to get too offensive. Whoever programmed the AI needs to be fired, and I mean that. Yes, a human being would lose their income but its too bad, they did a beyond awful job. The AI can't do a naval invasion, can't seem to fall back and regroup, cant use ranged units correctly. I just quit a game (king) where four AI (two of whom were at war the turn before) decared war on me. No warning, no reason. I was neighbor with one of them, the others were far off. Early game. I don't need to say more then whats already been written about the AI but its a 1 out of 10.
IMO its bad enough that single player isn't doable (if you like a slight challenge without rampant cheating)
This is my main grip by far. Its infuriating and unacceptable, and I don't know why more reviews didn't call them out on this.
2) Again with the AI, it just can't handle the one unit hex system. Limited stacks should have come back, or maybe some whole new system, but 1 unit a tile doesn't work. It didn't work for the AI in Civ 5, and it still doesn't.
3) Game didn't ship with world maps or Europe maps... AGAIN. They know this a feature we want, seriously could they not even ask the people who already made those maps to import them, put their names in the credits if they can't make one themselves? How hard is this? Yes, I have the mods adding them. It should have shipped with the game.
4) less customization options then Civ 5. Stop taking steps back.
5) The over simplification of techs and units. The next unit after Knight is Tank.... seriously? Like, really? is this Civ 1? You skip 700+ years of history? Musketmen to Infantry? Am I playing Civ Revolution 2 or Civ 6? This really bothers me, I know Ill get heat for this one but I hate it. I assume this will be "fixed" with expansion packs but it shouldn't have to be.
Continuing with how units work, Destroyer>Battleship in a "melee" fight? On what planet? Battleships were super powerful (as long as they had air cover) their downside was expense. They should have "melee" and ranged ability, be stronger but cost more to upkeep. Same idea goes for other units but I wont list it all.
Anyway, if you are enjoying the game please explain why to me. I just do not understand all the 95% reviews it has. I think the game WILL be good... in late 2017 after an xpac and numerous mods. But for now, sadly, its not in my opinion.
Here is what I do like:
1) Districts are awesome. I have wanted cities to occupy more then one tile forever.
2) I really like the trade routes, and how they build roads.
3) Districts allow for great city customization.
4) Happiness is per city again, not linked.
5) City states an envoys is a cool system, gives great bonuses, I like it.
What I don't like:
1) The AI is trash, and I mean trash. I'd use another word but I don't want to get too offensive. Whoever programmed the AI needs to be fired, and I mean that. Yes, a human being would lose their income but its too bad, they did a beyond awful job. The AI can't do a naval invasion, can't seem to fall back and regroup, cant use ranged units correctly. I just quit a game (king) where four AI (two of whom were at war the turn before) decared war on me. No warning, no reason. I was neighbor with one of them, the others were far off. Early game. I don't need to say more then whats already been written about the AI but its a 1 out of 10.
IMO its bad enough that single player isn't doable (if you like a slight challenge without rampant cheating)
This is my main grip by far. Its infuriating and unacceptable, and I don't know why more reviews didn't call them out on this.
2) Again with the AI, it just can't handle the one unit hex system. Limited stacks should have come back, or maybe some whole new system, but 1 unit a tile doesn't work. It didn't work for the AI in Civ 5, and it still doesn't.
3) Game didn't ship with world maps or Europe maps... AGAIN. They know this a feature we want, seriously could they not even ask the people who already made those maps to import them, put their names in the credits if they can't make one themselves? How hard is this? Yes, I have the mods adding them. It should have shipped with the game.
4) less customization options then Civ 5. Stop taking steps back.
5) The over simplification of techs and units. The next unit after Knight is Tank.... seriously? Like, really? is this Civ 1? You skip 700+ years of history? Musketmen to Infantry? Am I playing Civ Revolution 2 or Civ 6? This really bothers me, I know Ill get heat for this one but I hate it. I assume this will be "fixed" with expansion packs but it shouldn't have to be.
Continuing with how units work, Destroyer>Battleship in a "melee" fight? On what planet? Battleships were super powerful (as long as they had air cover) their downside was expense. They should have "melee" and ranged ability, be stronger but cost more to upkeep. Same idea goes for other units but I wont list it all.
Anyway, if you are enjoying the game please explain why to me. I just do not understand all the 95% reviews it has. I think the game WILL be good... in late 2017 after an xpac and numerous mods. But for now, sadly, its not in my opinion.