This is just my opinion, it cannot be disputed. I've created this thread because I want to balance the positive/negative threads out.
For the first time in my civ game history, I am playing a large map and not finding city management tedious.
Reason 1:
I loved civ4, but it became the same thing over and over. Select city, build, esc, next city, build, esc. I felt that I didn't have to think much about what I built in Civ4, just build all buildings and some military after i've built the main stuff, over and over, each turn taking 5 mins just to tell all the cities what to build - it made me lose my immersion in the game and just "wish it would hurry up".
I think that one reason alone is a great leap in the right direction.
Reason 2:
No more death stacks. The second annoyance of Civ4 for me is the simple death stack = win. I now have to think with my forces, there are limitations. Again, it immerses me in the game with my decisions and what military I build. Civ 4 = build 2 of best unit in tech, 2-3 death stacks, win.
Reason 3:
Owning a Navy and making cross sea/ocean attacks is actually fun and workable for the first time!
Here is my conclusion:
There are some bugs that need fixing so a new patch will be very welcome. the game is hardly unplayable, i'm having GREAT fun. I've been up all night long playing, I decided at 8am i'll have 3 hours sleep then play for the rest of the day!
I believe once the first expansion is here you'll notice the new Civ style begin to shape into something beautiful, more inline with everyone's liking.
You have to realize, for the Civ5 developers to move the Civ series on from Civ4, it had to change a lot. For some of you, managing every tedious task of the game was what you liked. But there are also others like me, who hated it and think this is a breath of fresh air.
I think Sid probably sat down and realized that he couldn't take the gameplay/idea of Civ4 any further. In order to expand and beat it's limitations the developers had to make tough choices. Otherwise Civ5 would be just another Civ4 remake. I'm glad they tried to push the boundaries and taken the gamble for the good of the series.
For the first time in my civ game history, I am playing a large map and not finding city management tedious.
Reason 1:
I loved civ4, but it became the same thing over and over. Select city, build, esc, next city, build, esc. I felt that I didn't have to think much about what I built in Civ4, just build all buildings and some military after i've built the main stuff, over and over, each turn taking 5 mins just to tell all the cities what to build - it made me lose my immersion in the game and just "wish it would hurry up".
I think that one reason alone is a great leap in the right direction.
Reason 2:
No more death stacks. The second annoyance of Civ4 for me is the simple death stack = win. I now have to think with my forces, there are limitations. Again, it immerses me in the game with my decisions and what military I build. Civ 4 = build 2 of best unit in tech, 2-3 death stacks, win.
Reason 3:
Owning a Navy and making cross sea/ocean attacks is actually fun and workable for the first time!
Here is my conclusion:
There are some bugs that need fixing so a new patch will be very welcome. the game is hardly unplayable, i'm having GREAT fun. I've been up all night long playing, I decided at 8am i'll have 3 hours sleep then play for the rest of the day!
I believe once the first expansion is here you'll notice the new Civ style begin to shape into something beautiful, more inline with everyone's liking.
You have to realize, for the Civ5 developers to move the Civ series on from Civ4, it had to change a lot. For some of you, managing every tedious task of the game was what you liked. But there are also others like me, who hated it and think this is a breath of fresh air.
I think Sid probably sat down and realized that he couldn't take the gameplay/idea of Civ4 any further. In order to expand and beat it's limitations the developers had to make tough choices. Otherwise Civ5 would be just another Civ4 remake. I'm glad they tried to push the boundaries and taken the gamble for the good of the series.