auntjemima
Chieftain
- Joined
- Feb 18, 2010
- Messages
- 22
Just out of curiosity, I was wondering what the community thoughts were about why no civ possesses a UU based off of infantry. I know its a late unit and often games are decided before it comes into heavy use but in games that do make it that far its often the workhorse of most modern armys until tanks become common.
I mean the navy seal and the panzer both come later in the tech tree so I don't think its an issue of being a late tech enabled unit. Just wondering what the others though considering nearly every other unit as a UU vairiant except the "pinnacle units" (modern armor, mobile art, mech inf and other units that generally can't be upgraded farther)
Barring the 2 civs that have water based UUs you have
Warrior = Quecha
Axe = Vulture, phalnax, dog soldier
spear = holkan, impi
sword = gallic, jags, praets
archer = skirmisher, bowman
Longbow =
crossbow = chu-ko-nu
mace = zerkers, samurai
pikes = landshnecks
muskets = oromos, musketeers
chariots = immortals, war chariots
horse archers = numidian cav, kesik
war elephants = ballista elephants
knights = cataphracts
currassiers = conquistadors
cavalry = cossacks
rifles = redcoats
Infantry =
marine = navy seal
tank = panzer
I may have forgot some but the the interesting point (for me) is that only longbows and infantry are semi-common units that have no any UU counterparts, the communities thoughts? Perhaps you have some suggestions as to what civ and traits you'd make and infantry UU out of given the choice or the desire to mod.
I mean the navy seal and the panzer both come later in the tech tree so I don't think its an issue of being a late tech enabled unit. Just wondering what the others though considering nearly every other unit as a UU vairiant except the "pinnacle units" (modern armor, mobile art, mech inf and other units that generally can't be upgraded farther)
Barring the 2 civs that have water based UUs you have
Warrior = Quecha
Axe = Vulture, phalnax, dog soldier
spear = holkan, impi
sword = gallic, jags, praets
archer = skirmisher, bowman
Longbow =
crossbow = chu-ko-nu
mace = zerkers, samurai
pikes = landshnecks
muskets = oromos, musketeers
chariots = immortals, war chariots
horse archers = numidian cav, kesik
war elephants = ballista elephants
knights = cataphracts
currassiers = conquistadors
cavalry = cossacks
rifles = redcoats
Infantry =
marine = navy seal
tank = panzer
I may have forgot some but the the interesting point (for me) is that only longbows and infantry are semi-common units that have no any UU counterparts, the communities thoughts? Perhaps you have some suggestions as to what civ and traits you'd make and infantry UU out of given the choice or the desire to mod.