I suspect maybe pressure from the publisher made them remove religion (because of pressure from religious groups), people are too scared of upsetting muslims
removing religion is a huge mistake and a step backwards for the franchise. Yes it had the problems mentioned above, but those can be fixed. I suspect maybe pressure from the publisher made them remove religion (because of pressure from religious groups), people are too scared of upsetting muslims right now. If that's the case, I understand.
I'm not saying civ5 can't be a good game without religion, but it is worrisome to me. It worries me they are removing complexity to make the game more accessible to the console market. I hate having games dumbed down because they intend the game to be ported for consoles.
They've stated that religion a la Civ4 will not be in the game, because they didn't like how it made diplomacy very random and abitrary, depending on which religions spread where.
They've said there will be an entirely new diplomacy system, and that religion will still be in the game but not in the same form.
My guess is the other thing they're trying to remove is specific real-world religions, which gave odd-feeling results (Viking Jews, Aztec Hindus), and instead tie various religious flavors (Evangelism, Theocracy, Free Religion, State Church, etc.) into the "Social Policies", which are the replacement for civics.
Eh, the problem is that religion was never really that complex. It either helped your diplomatic relations somewhat or hurt them somewhat, and gave you some helpful bonuses like happiness, that's it basically. (A few extra benefits as well, and some Civs cared about religion more than others). It never really felt that important, especially as the game progressed. I would've been fine with seeing it stay in some revised form, but I won't mourn its loss too much.