It's all relative, isn't it? My initial post complains about the fact that they barely spend any time improving the computer opponent behaviour/mechanics for Civ games, and prefer to spend the time and effort on other aspects of the game, such as graphics or what have you. Other games are able to give us somewhat realistic computer opponents because enough emphasis is placed on that sort of thing right out of the gate. Meanwhile the status quo w/ Civ is that they've already figured out their approach of how computer opponents behave years ago.. and aren't interested in making any improvements or alterations to the status quo at all. It's fine to speculate that it's just too complicated to improve the computer opponents in Civ. This could very well be the case, but I don't believe it. I don't think they've even tried. They're happy with the status quo because it's simple and it allows them to focus on other aspects of the game and that's that. And since only experienced players notice and the vast majority of people who buy the game don't - that works for them.