I have no knowledge of software development, but imagine there are verbal descriptions of what happens, if for no other reason than internal controls. Doing so is not that difficult: if ABC, then XYZ. Why not simply copy/paste that work into the Civilopedia (with some adapting/editing)?
This has been an issue for every entry since at least V (didn't play III or IV). Players routinely must go to the forums for answers to basic questions. The exact same information has to be written down somewhere in the developers' documentation. Just put it into the game! For example, instead of saying "taking this step will result in more of ____," type in how much more!
My guess is the company treats creating the explanations as an entirely new and separate step. Those responsible start the text from scratch, yet don't have the same lack of familiarity as a someone who isn't an employee. They spend more time creating a worse product.
Certainly possible I'm wrong.
This has been an issue for every entry since at least V (didn't play III or IV). Players routinely must go to the forums for answers to basic questions. The exact same information has to be written down somewhere in the developers' documentation. Just put it into the game! For example, instead of saying "taking this step will result in more of ____," type in how much more!
My guess is the company treats creating the explanations as an entirely new and separate step. Those responsible start the text from scratch, yet don't have the same lack of familiarity as a someone who isn't an employee. They spend more time creating a worse product.
Certainly possible I'm wrong.