Why won't my map load?

The crash occurs in the EXE for me (when running with a debugger attached). Deleting about 75% of the tiles didn't help. The height is still 288 though; can't easily change that, I think. But it could also be some of those NONE or empty assignments in the player and team definitions, I guess. For my part, I could only compare with other scenarios and use trial and error.
 
The crash occurs in the EXE for me (when running with a debugger attached). Deleting about 75% of the tiles didn't help. The height is still 288 though; can't easily change that, I think. But it could also be some of those NONE or empty assignments in the player and team definitions, I guess. For my part, I could only compare with other scenarios and use trial and error.
Thanks. I can get a similar map I made that is 192*256 to run, interestingly.
 
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