Whenever you capture an enemy city, you gain control of that city's Wonders, but you don't get any cultural benefit from them (no musical notes on the improvement list). However, you DO get the other benefits from them (free granaries from Pyramids, cheap upgrades from Leonardo, etc). My question is this: Does it hold true with the United Nations? In my current game, I am playing as the Chinese on Monarch level. My land area is around the domination limit, but the Romans are still ahead of me in population. Rome has a moderate tech lead and just built the UN in Antium while I am still three techs away from reaching the Modern Age. The other countries left in the game at this point are Greece and India, both of which are quite weak but still alive. The year is 1852. Due to many wars over the last 100 years, everybody is pretty much furious with everybody else, and Rome hasn't called any UN votes. At this point, I have three options: 1) Build peacefully until the end of the game, hopefully boosting my population over the domination limit before Rome builds a spaceship. (This is easiest but may not work.) 2) Try to conquer Rome, driving down their population enough to win by domination. (This is suicide.) 3) Get Miltary Alliances with the Indians and Greeks against Rome. Send a military force to capture Antium and hold it for at least 1 turn. I'm ASSUMING that whoever controls the UN gets to call a vote. Greece and India will vote for me and I'll win Diplomatically. Option 3 is definitely the best choice IF it works. Can I call a UN vote just by CONTROLLING the wonder? Or do I actually have to be the one that BUILDS it? Has anybody else been in the same situation? I am playing on Vanilla Civ 3, unpatched.