[WIP] Chungus Earth (102x186)

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Éireannach
Joined
Feb 27, 2018
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Galway, Ireland
Robinson projection with enlarged Europe and Japan. The goal is to make the map and then also make a mod that has true start locations for all BtS civs + the extra Indian tribes from Civ4Col. I might also make a CityNameManager for the mod if it's not too much work.
 

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Italy always gets the short end of the stick in these Civ projections LOL
 
Italy always gets the short end of the stick in these Civ projections LOL
I would welcome any improvement suggestions
Here are more screenshots of the map
 

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I would welcome any improvement suggestions
Here are more screenshots of the map
Your projection is overall great, its only issue i see is that it is a bit problematic on Peninsulas, looking at how Italy and Korea looks. They look too chonky
But its always a dillema, especially Italy, projecting these regions on a civ map
 
Your projection is overall great, its only issue i see is that it is a bit problematic on Peninsulas, looking at how Italy and Korea looks. They look too chonky
But its always a dillema, especially Italy, projecting these regions on a civ map
I would like to revise Italy, but Korea is intentionally chonky because I want to be able to fit more cities in there. Perhaps Italy could be extended 1S for a less chonky projection?

It's the same projection as the new DoC map, just stretched to 102 x 186. The goal is to make a mod that adds all of the Civ4Col civs and a city name manager, but otherwise just be a TSL map with normal BtS rules. As much as I like the new DoC map, without the RFC rules, civs in crowded areas have essentially no chance to outcompete civs like the Zulu that have half of a continent to themselves, hence, making a bigger map that uses the DoC projection (and things like enlarged Europe) so that all civs will be viable when playing TSL on this map with standard BTS rules.

The only RFC/DoC things I want to copy into this map is a CityNameManager and the regional soundtracks, but I don't plan to have city names change on capture, I just plan for every settleable tile to have an associated city name (the English name for whatever the city is, so we'll have Warsaw, Canton, Florence and not Warszawa, Guangzhou, Firenze).
 
civs in crowded areas have essentially no chance to outcompete civs like the Zulu that have half of a continent to themselves
How about putting barbarians around such civs?
 
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