So I love coming up with new strategies for faster science victories, but I only play with standard settings. That is, any of the extra game modes I always have disabled, and as I only own some of the NFP, I'm not playing with all of the new content. One of the problems I've been having is that, when I watch YouTubers or read guides posted online, people achieve these really solid victory times only to casually mention at the end how they benefited from a secret society, monopoly, or hero. While it's easy to just say that a standard game is anything that's not including a game mode, this is complicated by the fact that Ethiopia and Vietnam both included new districts. I haven't used the Diplomatic Quarter at all (as I don't own the pack), but its impact on city states seems like it could alter the pace of the game. Further, the Preserve seems like it has really strong synergy with some civs, and I can envision entire strategies revolving around it. What does this forum think is the true definition of a standard game now that we've reached the end of Civ VI? Moderator Action: Please note this is speculation not confirmed --NZ All content ending with Gathering Storm, or must it include the additions from NFP? Is a game without NFP substantially different than one with it, and are modes like Secret Societies completely disqualifying of a standard victory to you? Thanks in advance!