Wiz01- My first SG (Regent)

Originally posted by Wizard
Great! :goodjob: I think Intombe would be an OK FP site. Who signed alliance with the Aztecs, and why? :confused: No offense, just asking... So we now have the GL & GP :) Only approx 16 more elite unit battles, and we'll get another leader.

Oh, and those dotmaps look good. Let's use them. :)

zorven- it's your turn!
Wizard- getting ready
Gengis Khan- on the bench

I signed the alliance with the Aztecs. I never like going at it alone. The Aztecs also have a very strong military of Jaguar warriors that can be helpful. It also helps to have a friend because they can soften up the garrisions in the cities you want. Plus, Monty tends to get on my bad side quickly and I didn't want to do that this time. That was the method to my madness. :)
 
Got it, will post tomorrow.
 
Oh. Just remembered. I'm unable to play on the 10- 12 October. Hopefully I'll get to pay the save before that.
 
The military alliance turned out to be a good thing. (I would have sued for peace if not for the alliance)

We ended up proceeding with the systematic elimination of the Zulus. That ended up with us getting a great leader and hence the pyramids. We also ended up with significant good territory to develop our next set of core cities.

RNG favors the bold.
 
Originally posted by gormdragan
The military alliance turned out to be a good thing. (I would have sued for peace if not for the alliance)

We ended up proceeding with the systematic elimination of the Zulus. That ended up with us getting a great leader and hence the pyramids. We also ended up with significant good territory to develop our next set of core cities.

RNG favors the bold.

SWEET! [dance] Nice job, gorm-boy! :D This has to be the most exciting game of Civ I've ever played. :)
 
Sorry pple, I will be away on a business trip to mexico for the next 2 days. Should be back on Thursday.
 
No prob, only I'll be missing your comments. :)

Gengis Khan- It shall be your turn before you even realise, get ready
sabo10
Superevie
gormdragan
zorven- playing
Wizard (me)- Next in row, getting ready
 
Pre-Turn:
Nothing

IBT:
Aztecs destroy Ulundi. Almost all of the barbs north of Shimonoseki impale themselves on the Germans(?). We discover currency - we are in the middle ages.
Tokyo: Library --> Settler
Satsuma: Horseman --> Spearman
Nagasaki: Spearman --> Temple
Our 20 turns of alliance with the Aztecs is done, but not cancelled.

110 BC:
Set workers, move military towards Zimbabwe. Set research to Feudalism in 24 turns at 50%, +8 gpt.

IBT:
Atzecs want another 20 turn alliance vs. Zulus - declined.
Discover Monarchy - sure, we are religous.
Discover Monotheism.

90:
Move workers and military.

IBT:
Osaka: Settler --> Marketplace

70:
More mundane unit movements.

IBT:
Edo: Horseman --> Aquaduct
Izumo: Library --> Worker

50:
Move units.

IBT:
Kyoto: Horseman --> Marketplace
Yokohama: Barraks --> Spearman
Shimonoseki: War --> War

30:
Hashiba takes out Zulu War.
Battle of Zimbabwe:
Elite Sword take out Impi. Vet Sword kills Impi, gets promoted, and TAKES the city.
Meet Abe, he is down Currency and Monarchy.
Meet Ghandi south of Akkad, he is down Curr, Const, Lit, & Poly. He doesn't seem to know anybody else.
Traded our map around for: 330 + 3 gpt.

IBT:
Tokyo: Settler --> Settler
Isandhlwana: War --> War
Satsuma: Spear --> Market
Nagoya: Barraks --> Spear
Izumo: Worker --> Settler

10:
Founded Matsuyama south of Satsuma: Worker

IBT:
Nara: Spear --> Barracks
India builds Great Lighthouse

10 AD:
zzz

30:
zzz

IBT:
Kagoshima: Harbor --> Worker

50:
Found Ssapporo: Worker

IBT:
Aztecs attack Mondo.
I screwed up and Zimbawbe riots.
Tokyo: Settler --> Settler

70:
There is a settler in Tokyo (yet to move) and one North of Intombe. I was sending them both to the open lands NW of Intombe.

p.s. I don't think I ever made peace with the Zulu.

The Save
 
Originally posted by zorven
Meet Abe, he is down Currency and Monarchy.
Meet Ghandi south of Akkad, he is down Curr, Const, Lit, & Poly. He doesn't seem to know anybody else.
Traded our map around for: 330 + 3 gpt.
p.s. I don't think I ever made peace with the Zulu.

Couple quick suggestions/observations for the next couple turns:

1. I was hoping to get a tech for our WM, but seeing as noone has a tech we don't have(except Abe has Republic), and everyone knows everyone else someone would just buy partial maps of our continent & devalue ours. I don't know if you realized this or this was the deciding factor in getting rid of it, but good job on the timing & getting the most for it possible!:thumbsup:

2. I once again have to stress workers!! First of all we don't have nearly enough(11 workers & 4 slaves), secondly we're wasting half the ones we do have by putting them to work thats not needed right now. There's a stack of 4 worker & 2 slaves mining a hill outide Kyoto. While this will net us an extra 1 shield pt for the town, is this needed?..... if the city was making 9 sh/pt & that extra shield would bring it to 10 pt, I'd say yes, go for it. But since the city is already producing 11 pt & that will increase it to a (mostly)pointless 12 per turn, its not a priority. Another example 2 workers are irragating a plains outside Osaka. A quick check of Osaka would reveal that the 3 irragated plains that Osaka already have aren't being used. Is this a priority right now, with 3 fallback plains for the citizens to use? 3 workers outside Nagasaki are mining a grassland, while 1 step below them is an unroaded/unmined bonus grassland, and 1 step to the left is an unimproved grassland with horses. In my mind both take the priority over just a plain grassland that Nagasaki is surrounded by.

Zorvan I'm not trying to sound like I'm ripping your turns apart or criticizing you. I've noticed everyone making tiny errors like these & while miniscule by themselves quickly add up when multiplied, granted you can probably win regent or monarch all day long with out problems, if you ever want to move up to emporer or diety these are the kind of details that make or break the game. [edit]- After re-reading my post this still sound overly-condisending, which wasn't my intent. Please don't take offense to it, I'm just trying to help out our newer players. :D

Now for the suggestions: :crazyeye:

3. I'd not make peace with the Zulu, they only have 1 city left, no techs to give us & 2 gold. I'd chose to wipe that last city out getting rid of Shaka once & for all, this will go along way in dealing with the unhappiness issues in the newly conqured Zulu cities.

4. We currently have a stronger military then the Germans, that means that without too much trouble we should be able to go to war with them VERY soon. I have my eye on owning their 6 city core all in 1 swift blitzkreg attack leaving them with just Munich & Heidelsburg, 2 worthless cities that we can raze off at our leisure.

5. Speaking of the Germans I actually like Leipzig as a FP spot more then Berlin. Berlin would only be able to get 1 productive row around it due to the turndra to the north, lake & ocean to the south & west, and mass of plains to the SW. While if we put it in Leipzig we'd ensure that all the cities we have now & the future German/spots where ex-Zulu cities were are virtually corruption free & the entire northern half of the continent would be decent cities with manageable corruption. The southern half we can simply irragate everything & turn into tax collector cities, making sure we still gain gpt from them.

6. I disagree with our outlinned research path(sorry gorm;) ). Seeing as we're the tech leader we won't be pulling any techs from the GL any time soon, doesn't anyone want samurai?? Don't you like their cool sounds & bad ass attack animations?? My vote is finish Fuedalism(increasing our spending to get it down to 6 turns), research Chivalry(again as fast as possible), then completly turn off research cashing in off the GL after a while. With all the money saved we'll quickly repay the deficit we create over the next 10 turns or so. We'll also be able to have a serious chunk(a couple thousand at least), put aside for upgrades/ rushed improvements, when they finally hit education. With all the infrastructer & money we'll have we can rush a library & Uni in every core city once education is hit & easily out distance the AI in tech pace. *Note* Don't build any libraries untill education as it throws away 2 gpt per library.

I also had a #7 but I forgot it. :lol: Oh well. Any thoughts on what victory condition we'd like to start gunnin for?? And which one seems most likely?

-- Oh yea, although we can trade with India now: DON'T do it until astronamy. With only coastal tiles conecting our harbors & a long line of single coastal tiles easily blocked by the enemy, it would only be a matter of time before our route was cut leaving us with the bad rep & all our gpt deals shot.


My 2c.
 
Good, zorven! :goodjob:

So, it's my turn. I'll propably play it today. Any ideas or suggestions?

So, using Gengis' post as main instructions, this is what I'm gonna try to do: I'll try to wipe Zulu off the face of Earth. :D And then to attack all of those German cities at once. Hopefully we could even get a new GL :).

Propably, at least seeing this start, we could go to a military victory. (Domination/ conquest) What do you think? I've already asked this many times!

Gengis Khan- you're next!
sabo- on the bench
SE
gorm
zorven- just played
Wizard (me)- playing

Hopefully I'll do better than last time... At least I'll try to.
 
Umm, GK, how did you plan the blitz assault against the germans? :confused: I'm currently playing, and I'd like to know, so I won't mess it up.
 
Originally posted by Wizard
Umm, GK, how did you plan the blitz assault against the germans? :confused: I'm currently playing, and I'd like to know, so I won't mess it up.

I think Gengis means to make the attack quick and decisive. He means to attack the little stuff quickly and just overtake Germany. I think that's what he means anyway. :p GK, am I right? :confused:
 
Impressive young grasshoppa.;):lol:
 
Originally posted by Gengis Khan
Impressive young grasshoppa.;):lol:

Yay! :D Man I've learned a lot from you. :p

Anyway, Wizard, just attack the Germans hard and fast and you'll do okay. (After deafeating the Zulu, of course ;))
 
Don't worry bout messing up, I'm really not picky. All my posts are mearly suggestions & what I'd do so you can see an additional strategy before you start. My suggestions aren't written in stone, you can do whatever you want that's what make SGs fun.:D
 
Hey, c'mon, I'm not stupid... Ok, I'll just attack them swift & fast. :D I just wasn't sure if GK had a more sophisticated plan that I could even think of...:rolleyes:
 
Originally posted by Wizard
Hey, c'mon, I'm not stupid... Ok, I'll just attack them swift & fast. :D I just wasn't sure if GK had a more sophisticated plan that I could even think of...:rolleyes:

I wasn't saying you were stupid. :) I think you're very smart and I can't wait to see your turnlog. :)
 
I've only played a few turns. I'll play the rest today evening, if I have the time.
 
Originally posted by Superevie


I wasn't saying you were stupid. :) I think you're very smart and I can't wait to see your turnlog. :)

I think we have a nice group of good players, everyone has good input and slightly different styles... I works for me!! :)
 
Back
Top Bottom