Moscow
As specified, I rolled a 70% standard continents map with average temperature/moisture conditions. I picked roaming barbarians and turned off respawn and cultural linked starts in the options menu. Here is the start position:
4000 BC
Moving the scout south reveals a cow on plains, and we end up moving the settler 3 spaces southwest to get the cow and the coastline. It is a rather long move, but it was well worth it
3850 BC
We pop maps from a hut and found Moscow on the coast. Research set to Ceremonial Burial at 0% science. Begin irrigating the cow.
3700 BC
Moscow scout->scout.
3600 BC
We have contact with China as a chinese warrior shows up outside of Moscow. No trades are available.
3550 BC
We get maps from a hut.
3500 BC
We get a settler from a hut
. I am sending it back to Moscow to join the population.
3450 BC
Moscow scout->warrior
We meet India and trade them Bronzeworking and Pottery for Ceremonial Burial + 10g.
3400 BC
We get Masonry from a hut.
3350 BC
25g from a hut
3300 BC
Moscow warrior->warrior
The current warrior fortifies in Moscow for MP and barb protection.
3250 BC
Meet Egypt in the northwest. Trade them BronzeWorking for 10g (not full value, but they were probably researching BW at the time).
3150 BC
Moscow warrior->Colossus!
3100 BC
Join the hut settler to Moscow, bringing the population up to 5. Luxury tax up to 10%.
Masonry + 20g to India for Alphabet.
Alphabet to China for Warrior Code + 10g
We start maximum science on writing, due in 24 turns @-2gpt.
3000 BC
Colossus is due in 26 turns, Writing due in 22.