Zouave
Crusader
- Joined
- Dec 21, 2001
- Messages
- 1,603
One of the more annoying and frustrating aspects of Civ III are the new rules for Great Wonders.
No longer can we use caravans from other cities to speed up production.
No longer can we stockpile caravans from any city to expedite that production.
If we can't finish a Wonder the shields do not go into Wealth; they are usually just lost.
No longer can we even use gold from the treasury to hurry up the production of the Wonder.
No longer do we get warnings that another civ is about to complete a Wonder we're working on.
No longer can we continue producing an already completed (by another civ) Wonder and then switch to a new one as we finish another civ tech advance.
All we can do to speed up production is sell city improvements - and that is a worthless pursuit as they don't give many sheilds and we never know when they will be needed. Unless of course another civ completes a Wonder, beating us by a few turns, and we go to back with autosave and then sell those improvements. Since the AI cheats so much, so what?!
Suggestion:
Why not allow half of the production for a Wonder we were working on, now completed by another civ, to go into Wealth? It makes for a fairer less frustrating game. Enough shields are lost to corruption without throwing away many decades of work on a Wonder.
Yes, the Investigate City option can be slightly helpful (though costly) in keeping track of others' progress on Wonders - assuming you have relations with them, not always probable with the early Wonders.
No longer can we use caravans from other cities to speed up production.
No longer can we stockpile caravans from any city to expedite that production.
If we can't finish a Wonder the shields do not go into Wealth; they are usually just lost.
No longer can we even use gold from the treasury to hurry up the production of the Wonder.
No longer do we get warnings that another civ is about to complete a Wonder we're working on.
No longer can we continue producing an already completed (by another civ) Wonder and then switch to a new one as we finish another civ tech advance.
All we can do to speed up production is sell city improvements - and that is a worthless pursuit as they don't give many sheilds and we never know when they will be needed. Unless of course another civ completes a Wonder, beating us by a few turns, and we go to back with autosave and then sell those improvements. Since the AI cheats so much, so what?!
Suggestion:
Why not allow half of the production for a Wonder we were working on, now completed by another civ, to go into Wealth? It makes for a fairer less frustrating game. Enough shields are lost to corruption without throwing away many decades of work on a Wonder.
Yes, the Investigate City option can be slightly helpful (though costly) in keeping track of others' progress on Wonders - assuming you have relations with them, not always probable with the early Wonders.