gomezfett
Chieftain
I’m glad to tell you I’ve finished a whole C2C game, checking almost every wonder, building, unit and the other stuff. Despite the fact that I use SVN updates, unfortunately I couldn’t finish the game in the new version of C2C, because at some point of SVN updates, the savegame became incompatible.
Now I’m ready to start a new game in the v38, but first I’ve made a comparison between v37 and v38, mostly about wonders and cultures, and I’ve found out some interesting points I’d like to share:
WORLD WONDERS:
There was a World Wonder in v37 that have vanished in v38: Bletchley Park. I guess it disappeared due to any of the several v37 SVN updates, but I don’t know if that was intentionally made or if you didn’t notice that.
CULTURES:
Crystalpunk, Spacepunk and Starpunk are included in the World Wonders list, both v37 and v38, but I think they should be considered as Cultures, such as Clockpunk, Atompunk or Biopunk. I find it an inconsistency, so I let you know.
Besides, there are several cultures such as Blackfoot, Athenian or Venetian, that remain unbuildable for a long time, even though they have their own national units and heroes. Are you thinking about including them in the new version as playable cultures? I have the complete list of those unbuildable cultures, if you want to know more details.
NATIONAL WONDERS:
The Noblegarden was considered a National Wonder in v37, but it actually worked as an ordinary building, so each city could build it. In v38 it still remains like a National Wonder. I don’t know if you knew that and if you have fixed this minor bug in v38.
On the other hand, I’ve found out lots of inconsistencies and minor bugs related to religions, buildings, wonders and military captives in pepper’s space mod. It’s too much information to post it here, so I’ll try to post that ASAP. I’m not an English speaker, so first of all I must translate, organize and summarize the information so as to expose it clearly and in an understandable way.
Hope the information has been useful and thanks for giving us this great mod.
Now I’m ready to start a new game in the v38, but first I’ve made a comparison between v37 and v38, mostly about wonders and cultures, and I’ve found out some interesting points I’d like to share:
WORLD WONDERS:
There was a World Wonder in v37 that have vanished in v38: Bletchley Park. I guess it disappeared due to any of the several v37 SVN updates, but I don’t know if that was intentionally made or if you didn’t notice that.
CULTURES:
Crystalpunk, Spacepunk and Starpunk are included in the World Wonders list, both v37 and v38, but I think they should be considered as Cultures, such as Clockpunk, Atompunk or Biopunk. I find it an inconsistency, so I let you know.
Besides, there are several cultures such as Blackfoot, Athenian or Venetian, that remain unbuildable for a long time, even though they have their own national units and heroes. Are you thinking about including them in the new version as playable cultures? I have the complete list of those unbuildable cultures, if you want to know more details.
NATIONAL WONDERS:
The Noblegarden was considered a National Wonder in v37, but it actually worked as an ordinary building, so each city could build it. In v38 it still remains like a National Wonder. I don’t know if you knew that and if you have fixed this minor bug in v38.
On the other hand, I’ve found out lots of inconsistencies and minor bugs related to religions, buildings, wonders and military captives in pepper’s space mod. It’s too much information to post it here, so I’ll try to post that ASAP. I’m not an English speaker, so first of all I must translate, organize and summarize the information so as to expose it clearly and in an understandable way.
Hope the information has been useful and thanks for giving us this great mod.