Magil
Monarch
- Joined
- Sep 26, 2010
- Messages
- 1,618
what are the changes in the world wonders only version? I compared changelogs but I can't see a difference
The Terracotta Army is functionally different in the World Wonders only version, as it includes an ability that I moved to the National Academy national wonder in that version.
Great mod. I play with both and even though I think I read somewhere that the National Wonders one doesn't play nice with CQUI, I have not had any significant problems. Whilst I do think that the NW are a little strong, they add a lot of fun. My only issue with the mod, and it is an insignificant one, is that the requirement box listing what is required has a list of around 10 lines stating that you cannot use X in the same district as Y. However, X requires a campus and Y needs a Holy Site. Seems completely redundant.
Unfortunately I don't think I can change that particular UI element as it is automatically generated by the game. Or to be more accurate, I think I could change it, but it would involve some lua coding that may make it incompatible with other UI mods which is not desirable to me.
I know this mod is meant to introduce new wonders and buff existing ones, but I think you might have overshot it. Personally, I think national wonders are a bit too good. For instance, certain civ such as Germany have much more adjacency bonus than others, and most national wonders work around adjacency bonus.
For "overshooting" reference, with 8 ages of pace, Chichen Itza at turn 70 and 180 science at turn 100 both seem off to me (2 different games). And it was only on emperor.
The National Wonder adjacency bonuses should only account for a few points of difference between different Civs, I don't think those by themselves are going to cause massive imbalances. But yes, those wonders are intended to strengthen districts in a way that makes a well-placed district worth a lot more than a district that isn't placed so well, and that will naturally affect Civs differently when some Civs have an easier time with adjacency bonuses. If the National Wonders appear too strong for you, there's always the World Wonders only version.
it seems like national wonders don't get the bonus production from monument to the gods pantheon, is this intended?
For now I'll call that intended, though it could be something I add in the future. It'd only affect a small number of the National Wonders.