TheMarshmallowBear
Benelovent Chieftain of the Ursu Kingdom
While generally the penalty works well, there is that one downside.. you declare a war, and you're 99% automaticall considered a warmonger..
So I came up with a somewhat of a good solution (in my eyes
) that could work well with Diplomacy, and encourage more aggressive playthrough.
The moment you declare war, each civs will get an automatic modifer (let's pretend 50 negatives points, I don't know the scale of the modifiers). So in a game of 6 players, the moment you declare war on somebody, every body else will now a utomatically hate you for being a warmonger...
BUT.
Everytime THEY declare war, their modifier decreases, so in case of warmongering nations, if Harald attacked Harun twice, then, Harald will hate you LESS for being a warmonger, because he's warmonger as well.
So if you attack a civilization let's say 5 times, and Harald will attack Harun 5 times, Harald will not have a penalty against you anymore.
So I came up with a somewhat of a good solution (in my eyes

The moment you declare war, each civs will get an automatic modifer (let's pretend 50 negatives points, I don't know the scale of the modifiers). So in a game of 6 players, the moment you declare war on somebody, every body else will now a utomatically hate you for being a warmonger...
BUT.
Everytime THEY declare war, their modifier decreases, so in case of warmongering nations, if Harald attacked Harun twice, then, Harald will hate you LESS for being a warmonger, because he's warmonger as well.
So if you attack a civilization let's say 5 times, and Harald will attack Harun 5 times, Harald will not have a penalty against you anymore.