Is there a bug in worker turns or am I missing something?
Chopping a forest takes 3 turns.
Building a mine takes 6 turns.
So why does the combo activity to chop+mine take 10?
All of the other chop/drain cases are like this with an extra turn penalty.
Aren't I always better off clicking 2 actions and saving a turn? The most useful thing I could possibly think of was delaying a chop those extra 7 turns and that's pretty situational. This seems the total reversal of the general trend to simplify and reduce micro.
Chopping a forest takes 3 turns.
Building a mine takes 6 turns.
So why does the combo activity to chop+mine take 10?
All of the other chop/drain cases are like this with an extra turn penalty.
Aren't I always better off clicking 2 actions and saving a turn? The most useful thing I could possibly think of was delaying a chop those extra 7 turns and that's pretty situational. This seems the total reversal of the general trend to simplify and reduce micro.