Verowin
Voodoo Chile
War caused innovations and shaped civilizations, but they were build on common workers. To improve the game, is to improve the part that is ignored the most. Make workers more interesting.
Divide them into farmers, builders, and traders. Each unit is upgradable.
Irrigation in the ancient time is done different from now a day.
Building a Roman road is different from building a Railroad.
As you learn new techs, you can upgrade your workers accordingly.
To increase their output you could send them on a vacation, or on a Pilgrimage to Mecca, visit an ancient wonder.
A worker can become a soldier. He needs to go to a barrack and be trained.
A soldier can become a worker. You can change those useless warriors (you still have laying around in the Middle Ages) to workers, if you do not have the money to upgrade them.
A worker can become a ship, or a truck and start trading with different nations.
The possibilities are endless. I don't think you should go to far, I still like to pick a fight once in a while.
Divide them into farmers, builders, and traders. Each unit is upgradable.
Irrigation in the ancient time is done different from now a day.
Building a Roman road is different from building a Railroad.
As you learn new techs, you can upgrade your workers accordingly.
To increase their output you could send them on a vacation, or on a Pilgrimage to Mecca, visit an ancient wonder.
A worker can become a soldier. He needs to go to a barrack and be trained.
A soldier can become a worker. You can change those useless warriors (you still have laying around in the Middle Ages) to workers, if you do not have the money to upgrade them.
A worker can become a ship, or a truck and start trading with different nations.
The possibilities are endless. I don't think you should go to far, I still like to pick a fight once in a while.