I only find some of the aspects of this congress silly, like it starting in Medieval when I do not know half the people yet. However, I like it much more than Civ V version just because it acts here considerably less like World Police or some Chief Headmaster whose word is unbreakable law. On what authority, if I may ask? I did not volunteer to join, I was just dragged into the General assembly hall by some scary force against my will and told to put some x'es on some piece of paper, and as a result my people can no longer enjoy a healthy crab? Now THAT is silly. These resolutions are much more situational, but I had some very suitable ones passed for accelerated troop or buildings production. Not crucial, but handy. Much more difficult to impose an all-out embargo. I think this version of Congress by no means is final and will be adjusted in future patches. Getting back to obligatory membership, maybe here could be some way for improvement. Come certain time, Medieval or whatever, some special building or wonder requirement to build, perhaps, anything else, the first guy to fulfil it, founds the Congress and invites the ones they know. Others join in eventually on meeting them, or opt out. There should be perks of membership, and certain downsides as well - you gain some, you lose some. Votes for member exclusion, sanctions, etc., etc. Ways to defy, circumvent, prevaricate, such kind of thing. As for proposals, the DF could be used during to the run-up turns to the actual session, to prepare it. Civs could spend their DF to push the agenda they care about to be put for the vote. There could be a list of options and two or three of them to collect most DF points are put on the table and everyone votes with ONE vote. Or by applying some other convoluted vote weighing mechanism. More work for coders, but much more enjoyment for scheming players. Special note on Aid Emergencies: there simply must not be a possibility to win Aid Emergency by having paid grand total of 1 gold coin in aid, when you're the sole participant (or not). The party calling for aid should ask for a certain amount, somehow determined considering the damage done, and then the project should run along the same principles as World Fair or World Games in Civ V - you go in blind, and it ends as soon, as the necessary aid amount is collected, and not for 30 turns no matter what. Because as it is now, it is really silly.