Thanks, MysteryX. Good to know the Map Editor (ME) can be used by beginners like me.
Yes, with a little effort, anyone can edit the game to their liking, and chage it (or create a new game/map) as much as they want.
AS to MPK's statement about resources remaining after you clear: does this hold true for future resources not yet known (like rubber, etc.)? I wouldn't think so, although I've seen saltpeter and horses appear on tiles already mined or irrigated.
Everything on the map is based on the tiles. Each tile is set to certain options, such as is it a starting location for a player (human or AI), which terrain feature it has, what kind of overlay, and does it contain a resource.
The game gives you the opportunity to modify tiles in different ways (roading it, removing forest/jungle, irrigation, etc). Just because you modify the tile, doesn't mean you remove one of the components of the tile, such as a resource. Unless you delete the resource with the Editor before the game starts, it will remain as part of the tile.
I've always had the problem of Mass Transit and Recycling Centers not doing much to clean up pollution. I always got tons of pollution until I realized not every city needs a Factory. Pollution is a part of life but why does CIV3 have so much (LOL)?
Pollution is also population-based. If your cities reach size twelve, your probably creating enough pollution that building Mass Transits will make your
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Managing hours less tedious. 4 pollution shields on the city screen can trigger pollution clean up. I always take my cities beyond size twelve and build Factories where I can. If one of my cities is size 12 or more and doesn't have Mass Transit, then MT is a priority.
Ever notice how the AI civs are so nice to each other? They can transit each other's territory without a RoP for many, many turns with no retaliation. You try it and get an immediate warning! I also notice that the civ's cities area of cultural influence is much more than the players for the same size city (and less cultural items!).
Anything else that the civs can do that you can't?
Well, let's see... Other than making you pay for their closed door Swap Meet trading sessions and their free travel across borders (with or w/o ROPs), they know the entire map at the beginning of the game, to include all resources. They are aware of new Barb Camps appearing on the map (will even try to walk across water, if on a different land mass, to get to them). They can sense when one of your cities is ungarrisoned. And more, that don't come to mind right now. You are playing a computer. The computer has to know all of these things to be able to put it on the screen. The fact that the AI can use this knowledge is the gaming industries reasoning for what constitutes Artificial Intelligence. If humans could truly come up with something that resembled AI, then these advantages (I call it cheating) wouldn't be necessary.
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Uhhhh.... I'm not sure about the Map Editor. I looked in Downloads\Utililties, etc. But there are a number of items that could be it. Which one do I use to edit plain vanilla CIV3 (no expansion packs)?
I have so many more Q's but I don't want to come off like a newbie. I like to get a few answers and then go explore some more.
The Editor came with Conquests. I can't stand playing Vanilla, I suggest you stick to Conquests. If you have Civiliztion 3 Complete (or some version of Conquests), just click on your start button and go to All Programs>Firaxis Games>C3C Edition>Conquests Editor.
Don't worry about appearing as a newbie. Ask away.