eaglefox
Chhatrapati
Hey.
I have just started my Japan game at demigod level and it took me two hours to play two turns. So not a lot to report yet but i thought I might as well.
In the first turn, I managed to take Canton, Fuzhou, Sian, Hanoi, Hue, Cebu, and Davao. I did not lose any units in the first turn so I got pretty lucky there.
The German AI has destroyed Poland and Yugoslavia and has taken Calais and Dijon in France. Warsaw has been razed - don't know who did it though.
In the second turn, I have taken Menado, Manilla, Saigon, and Hong Kong. Here I have lost one Yokosuka SNLF but that's about it. I am yet to give the AI its turn, although I won't be giving it tonight.
I did have some comments to make:
1) I don't think the Chinese infantry should be as powerful as the Japanese. They should be much weaker. Perhaps 5/7/1 is a better stats for them.
2) The British infantry should also be a bit weaker than the Japanese I think. Maybe 12/11/1.
3) I see that Japan has rubber and oil resources in its mainland. But they had to declare war on the States because the US had put an oil and perhaps rubber embargo on them. I don't think the Japanese mainland has any oil or rubber sources at all. It also removes the strategic importance of the Phillipines and the Dutch controlled Borneo islands since Japan doesn't need to control these islands to supply its military with oil and rubber. Perhaps you should totally remove these resources from any Japanese held cities at the start of the scenario so that the Japanese player will be forced to conquer the Phillipines and Borneo as quickly as possible. This will also be a lot closer to history.
I won't be able to give too many reports on my game primarily because it takes so much time between turns. Hopefully it'll get better as the game progresses and some contries are destroyed. Let's hope for the best.
I have just started my Japan game at demigod level and it took me two hours to play two turns. So not a lot to report yet but i thought I might as well.
In the first turn, I managed to take Canton, Fuzhou, Sian, Hanoi, Hue, Cebu, and Davao. I did not lose any units in the first turn so I got pretty lucky there.
The German AI has destroyed Poland and Yugoslavia and has taken Calais and Dijon in France. Warsaw has been razed - don't know who did it though.
In the second turn, I have taken Menado, Manilla, Saigon, and Hong Kong. Here I have lost one Yokosuka SNLF but that's about it. I am yet to give the AI its turn, although I won't be giving it tonight.
I did have some comments to make:
1) I don't think the Chinese infantry should be as powerful as the Japanese. They should be much weaker. Perhaps 5/7/1 is a better stats for them.
2) The British infantry should also be a bit weaker than the Japanese I think. Maybe 12/11/1.
3) I see that Japan has rubber and oil resources in its mainland. But they had to declare war on the States because the US had put an oil and perhaps rubber embargo on them. I don't think the Japanese mainland has any oil or rubber sources at all. It also removes the strategic importance of the Phillipines and the Dutch controlled Borneo islands since Japan doesn't need to control these islands to supply its military with oil and rubber. Perhaps you should totally remove these resources from any Japanese held cities at the start of the scenario so that the Japanese player will be forced to conquer the Phillipines and Borneo as quickly as possible. This will also be a lot closer to history.
I won't be able to give too many reports on my game primarily because it takes so much time between turns. Hopefully it'll get better as the game progresses and some contries are destroyed. Let's hope for the best.