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[SCENARIO] World War II (Super Large World Map)

Discussion in 'Civ3 - Completed Scenarios' started by leihard7777, Feb 25, 2019.

  1. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    WW2 Amboiba.jpg

    (Todays Update)
    1. No more 'Military Alliances' and 'Map Exchanges' are made through diplomacy
    2. Prevented the war between artificial intelligence from happening too frequently
    3. Prevented technological exchanges between artificial intelligence from happening too often
    4. 'Flak 88' unit has been renamed to '8,8cm FlaK'
    5. 'Howitzer' unit has been renamed to 'Heavy Howitzer' (Bombing range increased to 2 spaces)
    6. 'Me 109' unit has been renamed to 'Bf 109' (Bombing firepower decreased from 2 to 1)
    7. Upgraded the attack power of 'Submarine' and 'U-boot' units
    8. 'Guerrilla' unit has been renamed to 'Partisan'
    9. ̶T̶h̶e̶ ̶r̶a̶n̶g̶e̶ ̶o̶f̶ ̶'̶H̶e̶a̶v̶y̶ ̶C̶r̶u̶i̶s̶e̶r̶'̶ ̶b̶o̶m̶b̶i̶n̶g̶ ̶h̶a̶s̶ ̶i̶n̶c̶r̶e̶a̶s̶e̶d̶ ̶t̶o̶ ̶2̶ ̶s̶p̶a̶c̶e̶s̶
    10. 'Japanese Carrier' unit has been renamed to 'Axis Carrier'
     
    Last edited: Aug 11, 2019
  2. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    WW2 diplomacy.jpg

    (Todays Update)
    1. Thailand joined the Axis powers
    2. Added 'Zone of control' skill to 'Pioniere' and 'Combat Engineer' units
    3. Significantly reduced technical exchanges between AI countries
    4. Modified the government type to minimize the AI country's revolution
    5. The war weariness under a 'Democracy' has changed from 'High' to 'Low'
    6. The war weariness under a 'Constitutional Monarchy' has changed from 'Low' to 'None'
    7. The 'Fascism' government can now draft three soldiers instead of two
    8. ̶T̶h̶e̶ ̶'̶R̶e̶p̶u̶b̶l̶i̶c̶'̶ ̶g̶o̶v̶e̶r̶n̶m̶e̶n̶t̶ ̶c̶a̶n̶ ̶n̶o̶w̶ ̶d̶r̶a̶f̶t̶ ̶t̶w̶o̶ ̶s̶o̶l̶d̶i̶e̶r̶s̶ ̶i̶n̶s̶t̶e̶a̶d̶ ̶o̶f̶ ̶o̶n̶e̶
    9. ̶T̶h̶e̶ ̶'̶R̶e̶p̶u̶b̶l̶i̶c̶'̶ ̶g̶o̶v̶e̶r̶n̶m̶e̶n̶t̶,̶ ̶l̶i̶k̶e̶ ̶D̶e̶m̶o̶c̶r̶a̶c̶y̶,̶ ̶r̶e̶c̶e̶i̶v̶e̶s̶ ̶c̶o̶m̶m̶e̶r̶c̶e̶ ̶a̶n̶d̶ ̶p̶r̶o̶d̶u̶c̶t̶i̶o̶n̶ ̶b̶o̶n̶u̶s̶e̶s̶
    10. No longer will the 'Mutual Protection Pact' take place through diplomacy
    11. 'Adv. Bomber' unit's firepower has been modified from 3 to 2 correctly
     
    Last edited: May 16, 2019
  3. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    WW2 UNITS.jpg

    (Todays Update)
    1. Added unique infantry units by country
    2. Added or changed graphics for 25 units
    3. 'Panzer' and 'SNLF' units now trigger the Golden Age
    4. Modified to build a new army for every 10 cities instead of the existing 5
    5. Added 'No Mercy' difficulty level

    * If you try to load the save file that played the previous version, an error may occur
     
    Last edited: May 13, 2019
  4. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    WW2 AFRICA.jpg

    (Todays Update)
    1. Changed the strength of Brazil(agricultural,expansionist) and the South America(commercial,expansionist)
    2. ̶C̶o̶u̶n̶t̶r̶i̶e̶s̶ ̶w̶i̶t̶h̶ ̶t̶h̶e̶ ̶s̶t̶r̶e̶n̶g̶t̶h̶ ̶o̶f̶ ̶'̶a̶g̶r̶i̶c̶u̶l̶t̶u̶r̶a̶l̶'̶ ̶n̶o̶w̶ ̶h̶a̶v̶e̶ ̶a̶ ̶s̶e̶t̶t̶l̶e̶r̶ ̶i̶n̶ ̶a̶d̶d̶i̶t̶i̶o̶n̶ ̶t̶o̶ ̶t̶h̶e̶ ̶e̶x̶i̶s̶t̶i̶n̶g̶ ̶b̶e̶n̶e̶f̶i̶t̶s̶
    3. ̶C̶o̶u̶n̶t̶r̶i̶e̶s̶ ̶w̶i̶t̶h̶ ̶t̶h̶e̶ ̶s̶t̶r̶e̶n̶g̶t̶h̶ ̶o̶f̶ ̶'̶e̶x̶p̶a̶n̶s̶i̶o̶n̶i̶s̶t̶'̶ ̶n̶o̶w̶ ̶h̶a̶v̶e̶ ̶t̶h̶r̶e̶e̶ ̶s̶e̶t̶t̶l̶e̶r̶s̶ ̶i̶n̶s̶t̶e̶a̶d̶ ̶o̶f̶ ̶t̶w̶o̶
    4. Added 10 cities in Brazil (Boa Vista, Macapá, Campo Grande, Porto Velho, Cuiabá, Rio Branco,Sao Luis, Teresina, Curitiba, Vitoria)
    5. Added 6 cities in the South America (Iquitos, Ciudad Bolivar, Trujillo, Cali, Coquimbo, Antofagasta)
    6. Added 6 cities in Argentina (Rosario, Tucuman, Resistencia, Neuquen, Mendoza, Salta)
    7. 'Hat Yai' has been added to the city of Thailand
    8. 'Tabriz' has been added to the city of Iran
     
    Last edited: May 18, 2019
  5. Meteor Man

    Meteor Man En Route to M81

    Joined:
    Aug 6, 2007
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    1,584
    Location:
    Albuquerque
    I am liking what I see, and I like that you continue to update and improve the scenario. Keep up the good work! :thumbsup:
     
  6. leihard7777

    leihard7777 Chieftain

    Joined:
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    I will visit to your scenario after my work has progressed to some extent. good luck!
     
  7. Moff Jerjerrod

    Moff Jerjerrod Chieftain

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    Hi,

    This scenario looks very good! I will give it a try tonight.
     
  8. leihard7777

    leihard7777 Chieftain

    Joined:
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    Nice to meet you. Please let me know if you have any problems to improve.
     
  9. leihard7777

    leihard7777 Chieftain

    Joined:
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    77
    WW2 Sevastopol.jpg

    (Todays Update)
    1. The war weariness under a 'Republic' has changed from 'Low' to 'None'
    2. Added 8 cities in China (Ningxia, Xiangyang, Xichang, Turpan, Kashgar, Aksu, Hetian, Yushu)
    3. ̶'̶N̶a̶n̶c̶h̶a̶n̶g̶'̶ ̶h̶a̶s̶ ̶b̶e̶e̶n̶ ̶a̶d̶d̶e̶d̶ ̶t̶o̶ ̶t̶h̶e̶ ̶c̶i̶t̶y̶ ̶o̶f̶ ̶J̶a̶p̶a̶n̶
    4. ̶'̶I̶m̶p̶a̶l̶'̶ ̶h̶a̶s̶ ̶b̶e̶e̶n̶ ̶a̶d̶d̶e̶d̶ ̶t̶o̶ ̶t̶h̶e̶ ̶c̶i̶t̶y̶ ̶o̶f̶ ̶t̶h̶e̶ ̶U̶n̶i̶t̶e̶d̶ ̶K̶i̶n̶g̶d̶o̶m̶
    5. The British city 'Liverpool' has been replaced by 'Manchester'
    6. Added 3 French cities in Africa (Fort-Lamy, Fort-Archambault, Bangui)
    7. Added 2 British cities in Africa (Malakal, Juba)
    8. Added 2 Belgian cities in Africa (Stanleyville, Usumbura)
    9. 'Nova Lisboa' has been added to the city of Portugal
    10. 'Santa Clara' has been added to the city of the Central America
    11. 'Antalya' has been added to the city of Turkey
    12. Added 4 cities in the United States (Indianapolis, Jacksonville, San Antonio, Las Vegas)
    13. Added 3 cities in Mexico (Veracruz, Chihuahua, Hermosillo)
    14. Added 2 cities in the Soviet Union (Stalinsk, Bratsk)
    15. Added 2 cities in Australia (Cairns, Broome)
     
    Last edited: Aug 11, 2019
  10. Moff Jerjerrod

    Moff Jerjerrod Chieftain

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    Nice to meet you too! I did play your scenario for about 45 minutes yesterday. I like it so far. Seems that the initial loading time takes about 10 minutes or so on my computer. Time between turns is surprisingly fast for such a large scenario. Good work!

    I am playing as Germany but I also want to try playing as Japan next.
     
  11. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
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    It was possible because the scenario did not reveal the entire map.

    More than anything I am glad that the file is downloaded normally.
     
    Last edited: May 17, 2019
  12. leihard7777

    leihard7777 Chieftain

    Joined:
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    77
    WW2 SOVIET ARMY.jpg

    (Todays Update)
    1. Added background musics (Gloomy sunday, The John Dunbar Theme)
    2. Eliminated the need for iron and oil when building the manufacturing plant
    3. Reduced the efficiency of engineers of the 'Republic' government from 150% to 100%
    4. Renewed the position of strategic resources
    5. Engineers now need 'coal' in addition to existing 'iron' to build railroads
    6. 'New Castle' has been added to the city of Australia
    7. 'Charlottetown' has been added to the city of Canada
    8. Japanese city 'Hainan' has been renamed to 'Haikou'
    9. Japanese city 'Formosa' has been renamed to 'Taihoku'
     
    Last edited: May 26, 2019
  13. leihard7777

    leihard7777 Chieftain

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    77
    WW2 URAL.jpg

    (Todays Update)
    1. Added 3 cities in the Soviet Union (Saratov, Chelyabinsk, Ufa)
    2. Added Soviet oil fields near Ufa
    3. Added Soviet oil fields near Molotov
    4. Improved combat power of fighter class units
    5. Some Soviet cities have been rearranged similar to real maps
    6. Most city names have been changed to names called during World War II
    7. Lowered the production cost of the 'U-Boot' unit
    8. 'Destroyer' unit is now immune from the submarine's stealth attack.
     
    Last edited: May 24, 2019
  14. leihard7777

    leihard7777 Chieftain

    Joined:
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    77
    WW2 SEALION.jpg

    (Todays Update)
    1. 'Wehmacht', 'Maschinengewehr' and 'GP Machinegun' units have increased their defense power by 1 each
    2. ̶I̶n̶c̶r̶e̶a̶s̶e̶d̶ ̶t̶h̶e̶ ̶m̶o̶v̶e̶m̶e̶n̶t̶ ̶p̶o̶w̶e̶r̶ ̶o̶f̶ ̶'̶L̶i̶g̶h̶t̶ ̶T̶a̶n̶k̶'̶ ̶u̶n̶i̶t̶ ̶f̶r̶o̶m̶ ̶2̶ ̶t̶o̶ ̶3̶
    3. ̶'̶L̶a̶s̶h̶a̶'̶ ̶h̶a̶s̶ ̶b̶e̶e̶n̶ ̶C̶h̶a̶n̶g̶e̶d̶ ̶f̶r̶o̶m̶ ̶t̶h̶e̶ ̶c̶i̶t̶y̶ ̶o̶f̶ ̶ ̶C̶h̶i̶n̶a̶ ̶t̶o̶ ̶t̶h̶e̶ ̶c̶i̶t̶y̶ ̶o̶f̶ ̶t̶h̶e̶ ̶M̶i̶n̶o̶r̶ ̶N̶e̶u̶t̶r̶a̶l̶s̶
    4. 'Nanning' has been Changed from the city of China to the city of Japan
    5. Removed 3 cities in China (Xiangyang, Yushu, Nanchang)
    6. Added 3 cities in China (Yichang, Nanyang, Changsa)
    7. Some Chinese cities have been rearranged similar to real maps
     
    Last edited: Aug 11, 2019
  15. leihard7777

    leihard7777 Chieftain

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    WW2 DOMESTIC.jpg

    WW2 CITY.jpg

    WW2 TRADE.jpg

    WW2 FOREIGN.jpg

    ww2 espionage.jpg

    WW2 diplomacy2.jpg

    (Todays Update)
    1. Changed in-game interface
    2. Added more background musics (Baba yetu, Flower dance, For sure)
    3. Adjusted the city resources so that each city does not grow explosively
    4. Reduced the bomb damage of 'Bomber' unit from 10 to 8
    5. 'Bayan Tumen' has been added to the city of Mongolia
    6. 'Wenzhou' has been added to the city of China
    7. Added 2 cities in Japan (Qiqihar, Hailar)
    8. 'Baotou' has been Changed from the city of China to the city of Japan
    9. Japanese city 'Hangzhou' has been replaced by 'Shanghai'
    10. Uppered the aggression level of each country

    * Added interfaces and background music also apply to previous save files
     
    Last edited: May 29, 2019
  16. leihard7777

    leihard7777 Chieftain

    Joined:
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    WW2 Tiger2.jpg

    (Todays Update)
    1. ̶A̶l̶l̶ ̶g̶r̶o̶u̶n̶d̶ ̶u̶n̶i̶t̶s̶ ̶c̶a̶n̶ ̶n̶o̶w̶ ̶u̶s̶e̶ ̶'̶A̶i̶r̶ ̶l̶i̶f̶t̶i̶n̶g̶'̶ ̶a̶c̶t̶i̶o̶n̶ ̶a̶t̶ ̶a̶i̶r̶p̶o̶r̶t̶s̶ ̶o̶r̶ ̶a̶i̶r̶f̶i̶e̶l̶d̶s̶
    2. Adjusted the artificial intelligence of each country
    3. Removed the 'Adv. Bomber' from the German-enabled unit (Now they will replace it with Stuka)
     
    Last edited: Jun 4, 2019
  17. leihard7777

    leihard7777 Chieftain

    Joined:
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    WW2 LANCASTER.jpg

    (Todays Update)
    1. Commonwealth nations can now produce 'Lancaster' unit instead of 'heavy bomber'
    2. If Commonwealth nations can not produce 'Spitfire', 'Gladiator' unit will appear instead
    3. If Deutschland and Finland can not produce 'Bf 109', 'Fokker' unit will appear instead
    4. If Japan can not produce 'Zero', 'Kamikaze' unit will appear instead
    5. 'B-17' and 'B-29' have been added as unique units of the United States
     
    Last edited: Aug 11, 2019
  18. Nanuk

    Nanuk Chieftain

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    How bad are the between turn wait times, leihard? That's such a huge map. I love playing on the larger maps but I haven't done this since the last time I played Civ 3 almost ten years ago on a decrepit laptop. I don't know how much performance increases on high end machines of today, but I know the game still likes to take a long time calculating diplomacy actions between the AI or player.
     
  19. Lionic

    Lionic Chieftain

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    'Sopwith Camel' is way too obsolete for WWII. You may use "Gloster Gladiator" instead (various versions were made by Wyrmshadow and Delta Strife).
     
  20. leihard7777

    leihard7777 Chieftain

    Joined:
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    Scenario loading typically takes about 10 minutes. The interval between turns is usually within 1 minute, and you can adjust your preference to make it even shorter.
     
    Last edited: May 30, 2019

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