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[SCENARIO] World War II (Super Large World Map)

Discussion in 'Civ3 - Completed Scenarios' started by leihard7777, Feb 25, 2019.

  1. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    ww2 amazon.jpg

    ww2 spitfire.jpg

    (Todays Update)
    1. Changed the terrain of Amazon and Yangtze so that naval units can access easily
    2. New Unique Units have been added (Spitfire Mk.IX, Landsverk L-180, Yak-9)
    3. Changed the graphics of some fighter units (Spitfire, C.205, I-16)
    4. Relocate troops from each country
    5. The population decline due to jungle and floodplain no longer occurs
     
    Last edited: Aug 2, 2019
  2. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
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    77
    ww2 italy2.jpg

    (Todays Update)
    1. 'Las Palmas' has been added as a Spanish city
    2. ̶D̶e̶m̶o̶c̶r̶a̶t̶i̶c̶ ̶n̶a̶t̶i̶o̶n̶s̶ ̶a̶n̶d̶ ̶c̶o̶n̶s̶t̶i̶t̶u̶t̶i̶o̶n̶a̶l̶ ̶m̶o̶n̶a̶r̶c̶h̶i̶e̶s̶ ̶c̶a̶n̶ ̶n̶o̶w̶ ̶c̶o̶n̶c̶l̶u̶d̶e̶ ̶'̶M̶u̶t̶u̶a̶l̶ ̶P̶r̶o̶t̶e̶c̶t̶i̶o̶n̶ ̶P̶a̶c̶t̶'̶ ̶w̶i̶t̶h̶ ̶e̶a̶c̶h̶ ̶o̶t̶h̶e̶r̶
    3. Now, not only Deutschland but all Axis countries also have preemptive rights without skipping the first round
    4. Fixed an error that Japanese unit had defending at the Italian oil field near Tirana
    5. 'Transport' is now immune from the stealth attack of the basic submarine (But not for advanced submarines)
     
    Last edited: Aug 11, 2019
  3. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    ww2 mpp bug.jpg

    WW2 N.AFRICA.jpg

    (Todays Update)
    1. Removed 'Mutual Protection Pact', which confuses the Lock Alliance countries (Screen freezing error also detected)
    2. Removed 'Stealth Attack' skill from the 'Army' unit
    3. New sea transport unit has been added (Landing Ship Tank)
    4. The Swedish city 'Kalmar' has been replaced by 'Karlskrona'
    5. 'Naval Assault' and 'Air Force' technology added to Spain
    6. Spain's base air unit has been changed from He-51 to CR.42


    * No Raze, No City limit, No Units limit patch is currently being tested
     
    Last edited: Aug 6, 2019
  4. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    ww2 nationalities2.jpg

    (Power Ranking by Country)
    AAA - Soviet Union
    AA - Deutschland, USA
    A+ - Japan, United Kingdom
    A - Italy, France, China, Brazil, Argentina
    B+ - Canada, Spain, South America, Australia
    B - Mexico, Sweden, Turkey, Finland, New Zealand
    C - Netherlands, Portugal, Iran, South Africa, Greece
    D - Belgium, Thailand, Neutrals, Minor Neutrals
    E - Mongolia, Central America, Saudi Arabia


    * The ultimate goal of the scenario is to conquer 'Sid' difficulty, which is actually the final difficulty.
    All debugging work is also done on 'Sid'.
    'No Mercy' Difficulty progress is virtually impossible and just for display.
     
    Last edited: Aug 24, 2019
  5. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
    Messages:
    77
    ww2 australia.jpg

    (Todays Update)
    1. The strengths of Finland(Militaristic,Religious), Mongolia(Militaristic), Saudi Arabia(Commercial, Religious), and South America(Commercial) have been changed
    2. The British city 'Imphal' has been removed
    3. 'Tallinn' has been added as a Soviet city
    4. ̶I̶f̶ ̶t̶h̶e̶ ̶r̶e̶q̶u̶i̶r̶e̶d̶ ̶g̶o̶v̶e̶r̶n̶m̶e̶n̶t̶ ̶t̶y̶p̶e̶ ̶i̶s̶ ̶d̶i̶f̶f̶e̶r̶e̶n̶t̶,̶ ̶t̶h̶e̶n̶ ̶m̶o̶s̶t̶ ̶t̶h̶e̶ ̶G̶r̶e̶a̶t̶ ̶W̶o̶n̶d̶e̶r̶s̶ ̶w̶i̶l̶l̶ ̶b̶e̶ ̶d̶e̶a̶c̶t̶i̶v̶a̶t̶e̶d̶ ̶i̶n̶ ̶t̶h̶e̶ ̶c̶i̶t̶y̶ ̶w̶i̶n̶d̶o̶w̶ ̶(̶P̶y̶r̶a̶m̶i̶d̶s̶,̶ ̶T̶a̶j̶ ̶M̶a̶h̶a̶l̶ ̶a̶n̶d̶ ̶E̶i̶f̶f̶e̶l̶ ̶T̶o̶w̶e̶r̶ ̶a̶r̶e̶ ̶t̶h̶e̶ ̶e̶x̶c̶e̶p̶t̶i̶o̶n̶)̶
    5. 'The Parliament' has been renamed 'Big Ben'


    * If the Great Wonder does not require a government type, the scenario loading time has been increased by more than two minutes.
     
    Last edited: Aug 11, 2019
  6. leihard7777

    leihard7777 Chieftain

    Joined:
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    77
    ww2 noraze1.jpg

    ww2 noraze2.jpg

    (Todays Update)
    1. With the introduction of the 'No Raze City' patch, Deutschland and Japan will expand closer to real history
    2. Eliminated the need of government types for the Great Wonder



    * Scenario loading time increased from 19 minutes to 21 minutes 30 seconds. (i5-6600 CPU, DDR4 16GB RAM, Sandisk SDD 120G)
     
    Last edited: Aug 17, 2019
  7. abie321

    abie321 Chieftain

    Joined:
    Feb 26, 2008
    Messages:
    23
    Gotta tell you - been playing your Scenario and it is awesome :) Thank you...

    I was gonna ask for the no Raze patch and also much much lower polution levels - for me far too irritating for gameplay. However I adjusted those in the BIC file.
    I have played at SID level and did about 80 turns as the Germans, and now about 50 turns in for the Russians.

    Your level of realism in terms of being able to att or defend based on units available is superb. I think you have the attack levels about right with 1 or 2 adjustments (t38 should be higher defense, and cheaper to make as it was)
    I love your new paintings of the leaders - far more realistic.

    When I try the next civ - I will download the new version and patch :)

    Well done!!

    EDIT - decided to download your latest version and the no raze patch - will see how they go :)
     
    Last edited: Aug 16, 2019
  8. leihard7777

    leihard7777 Chieftain

    Joined:
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    The next version will focus on adding new luxury resources and mitigating pollution problem.
    I have also considered adding a trading system using the flag unit, but there is still a long way to go.

    First of all, I wonder whether the difficulty was easy or difficult when you played in Russia. Because It's a country so vast that I've never tested it.
    Above all, it will be a great help to upgrade T-34 and T-34-85.
     
    Last edited: Aug 16, 2019
  9. leihard7777

    leihard7777 Chieftain

    Joined:
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    WW2 FINLAND2.jpg

    (Todays Update)
    1. 'Ivory' has been revived as a new luxury resource
    2. Lowered the pollution that occur from buildings
    3. Engineers' pollution cleanup costs have decreased from 20 to 10
    4. Reduced the production costs of some Soviet units (T-34, T-34-85, IS-2, Yak-9)
    5. Fixed the error that the city population was consumed to produce the 'M26 Pershing' unit
    6. Removed an 'Army' unit from Finland
    7. Dutch city 'Surabaya' has been renamed 'Soerabaja'
     
    Last edited: Aug 24, 2019
  10. leihard7777

    leihard7777 Chieftain

    Joined:
    Feb 25, 2019
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    77
    ww2 canada3.jpg

    (Todays Update)
    1. 'St. Jones' has been changed into a British city
    2. Added Dutch oil fields near Medan
    3. The 'U-Boot Pen' now produces 'U-Boot' unit every 4 turns instead of 5
    4. Fixed the error that production costs for 'TB-3' and 'Blenheim' units were higher than competing models
    5. Lowered the production cost for 'Soviet infantry'
    6. To prevent too early war, submarine units were removed from Sweden and Finland
    7. Production costs for 'FW 190' and 'Spitfire Mk IX' units have been reduced
    8. Removed Soviet oil fields near Molotov
     
    Last edited: Aug 24, 2019
  11. abie321

    abie321 Chieftain

    Joined:
    Feb 26, 2008
    Messages:
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    I Always play on Sid. Some small mods I made after running test. In order to compete in anyway as Russia, I allowed the Kremlin to produce t 26's.
    In the real war - Germany started off strong until production in Russia and America caught up. This is my way of allowing Russia to catch up.
    I would also make the Tiger 2 have 1 move only (It was hugely heavy) and maybe increase the defense for it. T34/85 should also be slightly stronger in attack. Soviet infantry should also increase in defense as they were radical defenders in WW2.

    One more thing - make America and Japan permanently at war - I like the fact that USA and UK are not tied together but for realism - USA needs to be at war with japan.

    Superb conquest game.
     
    Last edited: Aug 21, 2019
  12. leihard7777

    leihard7777 Chieftain

    Joined:
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    I've also recently started testing Russia. Depending on the results, there will be appropriate difficulty adjustments.
    And using T-34 to trigger the golden age is also a good choice.

    In addition, the United States will be participating in the World War against the Axis forces in the next version.
     
    Last edited: Aug 21, 2019
    abie321 likes this.
  13. leihard7777

    leihard7777 Chieftain

    Joined:
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    Messages:
    77
    WW2 Pearl harbor2.jpg

    (Todays Update)
    1. The United States and Central America now participate in an eternal war against the Axis
    2. In order to form a military alliance, 'Mass Production' technology should be acquired instead of existing 'Radar'
    3. A unique unit of Japan has been added (Ki-84 Hayate)
    4. Air units have been renamed to the full name (Ju 87 Stuka, A6M Zero, IL-2 Shturmovik)


    * 'No Raze city, No City limit, No Unit limit' patch is a recommendation.
    Please refer to the readme file and run it.


    World War II (WORLD) Version 2.33 Download
    https://drive.google.com/file/d/1tkhiqjc6BY6kJ1nua0HncZQY-7cmCps_/view?usp=sharing

    Civ3Conquests No Raze city, No City limit, No Unit limit Patch (Recommended)
    https://drive.google.com/file/d/1jFTm3QtaochMAxWm9qKUfWdhE15fYEZj/view?usp=sharing
     
    Last edited: Aug 24, 2019
    abie321 likes this.

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