[SCENARIO] World War II (The WORLD)

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(Additional Update) ver 3.88

1. Corrected the error that a civilopedia icon file was missing (also applies to older versions of save files)
2. Dutch unique units have been added (Brewster B339, Martin 139)
3. Thailand's unique units have been added (O2U Corsair, P-36 Hawk Thai)
4. Turkish unique units have been added (PZL P.24, P-40 Warhawk Turkey)
5. 'P-40 Warhawk Brazil' has been added as a Brazilian unique unit
6. Argentine unique units have been added (Vought V-65, Hawk 75, I.Ae.24 Calquin)
7. Belgium can now use French unique artillery units (Canon de 105 mm, Obusier de 155 mm)
 
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leihard7777, may I ask to add some more units to France on the mainland? Playing as Germany I was able to take the whole France on the first turn without much trouble. I believe that at least some infantry won't hurt.
 
leihard7777, may I ask to add some more units to France on the mainland? Playing as Germany I was able to take the whole France on the first turn without much trouble. I believe that at least some infantry won't hurt.

That's a good idea. Then I'll reinforce the area around the Maginot Line.
 
... and maybe remove rail lines around the German-French-Low Countries border. France may live without them, but the Germany won't be able to penetrate deeply without wasting their movement points.
 
... and maybe remove rail lines around the German-French-Low Countries border. France may live without them, but the Germany won't be able to penetrate deeply without wasting their movement points.

I'll try not to violate the balance between countries. If possible, I'd like to specify the names of the troops who were active at that time.
 
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(Next release info)

I think all the work, including the Soviet Union, will not be completed until at least next weekend. This is because my job moved far away, so I have less time to work during the week.
 
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(Additional Update) ver 4.00

1. Most European national units have deployed in connection with those that existed at that time (UK, Spain, Portugal, Sweden excluded)
2. 'WW2 Ballistics' technology has been renamed 'Long Range Ballistics'
3. The Finnish leader's title changed from 'Marshal' to 'Commander-in-Chief'
4. Lowered the bombard strength of anti-aircraft gun units
5. French unique units have been added (Renault R-35, Lorraine 37L)
6. 'Fairey Fox' has been added as a unique Belgian unit
7. Finnish unique units have been added (Bf 109 Finland, VL Pyorremyrsky)
8. Turkish unique units have been added (Martin B-10 Turkey, He 111 Turkey, M3 Stuart Turkey)
9. Spanish unique units have been added (Bf 109 Spain, He 111 Spain)
10. German unique units have been added (He 111, Marine Stosstruppen)
11. Italian unique unit has been added (Br.20)
 
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(Additional Update) ver 4.01
1. Units from all European countries, including UK, Spain, Portugal and Sweden, have been renewed with the names of units that existed at the time
2. The units of the Commonwealth countries have renewed (Canada, Australia, New Zealand, South Africa)
3. In the original scenario, Britain's French expedition units doubled (Royal Air Force also became stronger)
4. In the 'Fall of France' scenario, Greece will fight in the Allied camp
5. In the Barbarossa scenario, Iran will fight in the Axis camp
6. 'CV-33' has been added as a unique unit of Spain
7. 'Hurricane' has been added as a unique unit of the Commonwealth
 
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(Additional Update) ver 4.02
1. The war-time Japanese order of battle has reflected to the initial units
2. Japanese airfields have been added in many places
3. Dutch East India units have been renewed
 

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I noticed that you are still using a lot of the generic/vanilla unit graphics such as the battleship and destroyer, do you need help locating replacements units that fit more respectively in ww2 and with that specific civ?
 
I noticed that you are still using a lot of the generic/vanilla unit graphics such as the battleship and destroyer, do you need help locating replacements units that fit more respectively in ww2 and with that specific civ?

That's one of those that has been shelved for some time.
Perhaps Graf Zeppelin, Bismarck, Ark Royal, George V, Iowa, Enterprise, Yamato and Liberty Ship will be added as unique units of each country.
 
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(Additional Update) ver 4.03

1. The United States' order of battle has reflected to the initial units
2. Mexico has been added to the Allied camp
3. The minimum time to master technology has been changed to 6 turns
4. 'Mobile Warfare' technology now requires 'Motorization' technology in addition to existing requirements
 
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(Additional Update) ver 4.04

1. Asian countries' order of battle has been reflected to the initial units (Thailand, Iran, Mongolia, Iraq)
2. Added all the Soviet tanks and aviation units that existed at that time (Especially Siberian units)
 
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(Additional Update) ver 4.06
1. Chinese order of battle has been reflected to the initial units (If you play Japan, you could face a stronger China)
2. Brazilian units have been renewed
3. Argentine units have been renewed (ver 4.07)
 
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(Additional Update) ver 4.08

1. The order of battle of all countries has been reflected to the initial units
(work on Mexico, South America, Central America, Saudi Arabia, Neutral and Minor Neutral countries has been completed)
2. The French African city 'Tombouctou' has been replaced by 'Ouagadougou'
3. Some of terrains has been changed to resemble the actual map
4. 'Vought O2U Mexico' has been added as a new unit
 
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(Additional Update) ver 4.10
1. Added German unique naval units (Scharnhorst Klasse, Graf Zeppelin Klasse)
2. Added Italian unique naval units (Classe Littorio, Classe Aquila)
3. Added British unique naval units (Renown Class, Illustrious Class)
4. Added US unique naval units (North Carolina Class, Lexington Class)
5. Added Japanese unique naval units (Nagato Class, Kaga Class)
6. Added French unique naval unit (Classe Dunkerque)
 
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(Additional Update) ver 4.12
1. Added German unique naval units (Admiral Hipper Klasse, Leipzig Klasse)
2. Added Italian unique naval units (Classe Trento, Classe Condottieri)
3. Added British unique naval units (County Class, Town Class)
4. Added US unique naval units (New Orleans Class, Brooklyn Class)
5. Added Japanese unique naval units (Tone Class, Kuma Class)
6. Added French unique naval units (Classe Duquesne, Classe La Galissonniere, Classe Bearn)
7. To discover 'Rare Materials' resource, now needs 'Naval Assault' tech instead of 'Heavy Weapons'
8. Additional 'Rare Materials' resource is now required to produce battleship units
9. 'Cruiser' unit has been renamed 'Light Cruiser'
10. The graphics of existing naval units have been changed (battleship, heavy cruiser, light cruiser, destroyer)
11. 'Renown Class' unit has been replaced by 'King George V Class'
12. 'Lexington Class' unit has been replaced by 'Yorktown Class'
13. 'Kaga Class' unit has been replaced by 'Soryu Class'
 
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(Additional Update) ver 4.13
1. Added Soviet unique naval units (Sovetsky Soyuz Class, Gangut Class, Kirov Class)
2. Added Argentine unique tank unit (Nahuel DL. 43)
3. 'Transport' unit has been renamed 'Troopship'
4. The graphics of existing naval units have been changed (Troopship, Landing Ship Tank)
5. The movement power of 'Troopship' unit has been reduced from 7 to 6
 
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