Worldbuilder crashes

darkchaos452

Chieftain
Joined
Jan 11, 2013
Messages
11
I have the latest patch with all expansions. Ever since I bought this game Worldbuilder has crashed with this error

Spoiler :
Application: World Builder
User: Unkown (Not an in-house user.)
Time: Friday 1/11/2013 12:53:11 PM

Runtime: 32 bit
OS: Windows 2008 (Service Pack 1)
Machine: JOHNS-COMPUTER

Exception: System.ArgumentException
Source: System.Drawing
Thread: Main Thread
Description: Font 'Tw Cen MT' does not support style 'Regular'.

Stack Trace:
at System.Drawing.Font.CreateNativeFont()

at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)

at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)

at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet)

at WorldBuilder.ModScreen.InitializeComponent()

at WorldBuilder.ModScreen..ctor()

at WorldBuilder.UI.Init()

at WorldBuilder.MainForm.MainForm_Shown(Object sender, EventArgs e)

at System.Windows.Forms.Form.OnShown(EventArgs e)

at System.Windows.Forms.Form.CallShownEvent()

at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)

at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)

at System.Threading.ExecutionContext.runTryCode(Object userData)

at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)

at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
 
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