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Worldbuilder no longer works with G&K!!

Discussion in 'Civ5 - General Discussions' started by Balady, Aug 12, 2012.

  1. Balady

    Balady Chieftain

    Joined:
    Jan 18, 2007
    Messages:
    2
    When I try to create and edit new maps, the Worldbuilder no longer works.
    Anyone else having this problem, or have a solution........Thanks!
     
  2. Balady

    Balady Chieftain

    Joined:
    Jan 18, 2007
    Messages:
    2
    This is the fail message that I get when trying to boot up Wordbuilder: Help!!

    Application: World Builder
    User: Unkown (Not an in-house user.)
    Time: Monday 8/13/2012 5:24:28 AM

    Runtime: 32 bit
    OS: Windows XP (Service Pack 3)

    Exception: System.ArgumentException
    Source: System.Drawing
    Thread: Main Thread
    Description: Font 'Segoe UI' does not support style 'Regular'.

    Stack Trace:
    at System.Drawing.Font.CreateNativeFont()
    at System.Drawing.Font.Initialize(FontFamily family, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
    at System.Drawing.Font.Initialize(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet, Boolean gdiVerticalFont)
    at System.Drawing.Font..ctor(String familyName, Single emSize, FontStyle style, GraphicsUnit unit, Byte gdiCharSet)
    at WorldBuilder.LoadingModInfoScreen.InitializeComponent()
    at WorldBuilder.LoadingModInfoScreen..ctor()
    at WorldBuilder.MainForm.MainForm_Shown(Object sender, EventArgs e)
    at System.Windows.Forms.Form.OnShown(EventArgs e)
    at System.Windows.Forms.Form.CallShownEvent()
    at System.Windows.Forms.Control.InvokeMarshaledCallbackDo(ThreadMethodEntry tme)
    at System.Windows.Forms.Control.InvokeMarshaledCallbackHelper(Object obj)
    at System.Threading.ExecutionContext.runTryCode(Object userData)
    at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
    at System.Windows.Forms.Control.InvokeMarshaledCallback(ThreadMethodEntry tme)
    at System.Windows.Forms.Control.InvokeMarshaledCallbacks()
     
  3. SHaW1986

    SHaW1986 Prince

    Joined:
    Mar 21, 2010
    Messages:
    334
    Location:
    Iowa City, Iowa
    ive had problems with my worldbuilder ever since gods and kings came out, i dont get a message just a loading screen that wont end.
     

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