troytheface
Deity
- Joined
- Mar 26, 2002
- Messages
- 3,262
yes, dazzeling when i opened that link.
I did not include any "animation" in the zip, as it is completely unnecessary. the animations are already in your civ folders. i did not create new animations. the albania model is in the infantries folder and uses infantry animation, which is in your vanilla art defines somewhere...
shqype, just checked my downloads. in the infantries subfolder i've got an InfantryAlbania_fx.nif guess that is what you are looking for. the corrected download has more files than the initial one(initial one didn't have an infantries subfolder). maybe you should try redownloading it
ww1_infantry_pack_1\Infantries\InfantryAlbania_fx.nif
Hey seZereth... I'm having a problem with the ItalianEarly MG unit.
I've successfully used every other model from your pack except the ItalianEarly MG unit (MG "Italyearly.nif + shared folder"). Could there be a problem with this nif?
I've double, triple and quadruple checked my XML entries... I can get all your other units to work (including late Italian MG), but this one seems to be stumping me.
Any suggestions/fixes?
Well, I guess I should have been more specific... it's of the "you get no graphics at all/crash to desktop" sorta thing.What sort of problem?
Well, I guess I should have been more specific... it's of the "you get no graphics at all/crash to desktop" sorta thing.
Civilopedia draws a blank screen, attempt to place the unit in WB, it will CTD.
Damn-sure my XML is tight... was able to use all the other units in this pack, just not the early italian MG.
Okay... so it's not just me... I'm not the one to post a problem with something like a simple XML error on my end... I hate looking dumb if I miss something on this end, so when I post a problem, I've usually tested it on my end with every concievable alternative I can think of.
seZereth... any chance you can look at this and/or fix it?
Corrected!dont know what has been with that file, but i reexported, remerged and tested it in game, i can definitely shoot Austrians with that italian early machinegunner
I want to use the GermanLate Kopie.dds texture. What .nif and .kfm files do I need to use? Do I need to change the name of the dds, edit the .nifs?
I hate to say this, but the early Austrian Machinegun has the same problems as the Italian one had...