Paasky
Good News Everyone!
I - Story & The Map
II - Modifications
a) Units
b) Technology
c) Nations
d) Other
III - Credits
a) Units
b) Buildings
c) Other
IV - (Known) Bugs
V - Other Links & Download
First Time Downloaders go here.
-----------------------------------------
I - Story & the map
The main idea that I had when making this scenario was to make it fast and full of new units. That is why I decided to make my own 100x100 Europe map (with bmp2bic).
Here are some loading times:
Pentium 700Mhz, 384 RAM: 20 minutes
Pentium 1800Mhz, 256 RAM: 3-4 minutes
Athlon XP 2600+, 512 RAM: 1-2 minutes
The barbarians are set to roaming on default. Although barbarians only occur in Africa, you might want to reduce or remove the barbarians completely. Do this by opening the WWII Europe.biq, press Alt+Enter, and select the activity of the barbarians.
There are 25 nations, and all are playable.
The time is measured in weeks, and the game lasts for 575 turns (September 1st, 1939 - November 15th, 1950, 21 years)
To view the creation thread, goto this link.
A review of the scenario by Fasttrack7
A story from a game I have
-----------------------------------------
II - Modifications
Almost everything was modified in this scenario. Here they are:
a) Units
All new units:
Additional Hitpoints goes as follows:
b) Technology
A totally rearranged tech tree is used, with the techs not sorted into ages, but classes (Air, Ground, Naval & Social).
Previews:
Air
Ground
Naval
Social
c) Nations
There are 25 different Civs in this map, and all are playable.
These are the different countries involved and with whom their in war with:
d) Other
Resources:
Road Movement is 4.
Victory types are Conquest & Domination (80% Land, 50% Pop.)
I'll be adding Cultural, Diplomatic & Spaceship (not a spaceship, but something else) into a Neutral Nations.biq to give them some chance of winning.
-----------------------------------------
III - Credits

a) Units
Firaxis/Atari, Wyrmshadow, Ripptide, Aaglo, Nonnob3, pi8ch, Polaris, Kinboat, Dragon Warrior & Akula. If you've done a unit in this mod, and your NOT on this list, please tell me and I'll add you.

b) Buildings
Ukas, Rufus T. Firefly, AK47, Drift, PCHighway, Straczynski/StrOMod, Lusikka755, DefByChoklit & Me!

c) Other
Special thanks to:

DeceasedHorse for the civilopedia unit (a-m) texts.
CellKu for feedback, beta testing & the title
Adler for your ship info.
Ville for beta testing.
Fasttrack_v7 for helping with the Civilopedia.
Erster.Heiler for doing some civilopedia icons.
SOE Makers, as I used the SOE rules to start (same civ colours, leadernames, etc.)
& Everybody who has given constructive critisism in this thread!
Goldflash

ps. Recon, I DID know of SOE before your link. I even had downloaded it already
-----------------------------------------
IV - (Known) Bugs
-----------------------------------------
V - Download & Other Links
To extract these files, you might need WinRar. http://www.rarlab.com/rar/wrar340.exe (1.1mb)
I think WinRar is much better than winzip: It knows these fileformats: CAB, ARJ, LZH, TAR, GZ, BZ2, ACE, UUE, JAR, ISO, 7Z, Z, ZIP & RAR
Installation instructions:
1) Download the Main Files (80mb).
2) Download the Units 32.zip from the attachment.
3) Download the update (NOTICE: Check for new updates every now & then)
4) If you can't open the Main Files, get WinRar from the link above.
5) Extract everything in the Main Files into your civ3\conquests\scenarios folder.
6) Extract the Units 32.zip into your civ3\conquests\scenarios folder.
7) Extract the Update into your civ3\conquests\scenarios folder.
8) Start Conquests->Civ Content->WWII Europe
All downloads here
Extract to your civ3\conquests\scenarios\ folder. Overwrite everything. I am NOT going to be updating the main files, so ALWAYS download the patch! If you don't remember which patch you downloaded last, open your "Readme for WWII Europe.txt" and look at the first line.
The creation thread
World War II Info
The units_32 is no longer neccessary an was deleted after over 5000 downloads ( :shocked: )
II - Modifications
a) Units
b) Technology
c) Nations
d) Other
III - Credits
a) Units
b) Buildings
c) Other
IV - (Known) Bugs
V - Other Links & Download
First Time Downloaders go here.
-----------------------------------------
I - Story & the map
The main idea that I had when making this scenario was to make it fast and full of new units. That is why I decided to make my own 100x100 Europe map (with bmp2bic).
Here are some loading times:
Pentium 700Mhz, 384 RAM: 20 minutes
Pentium 1800Mhz, 256 RAM: 3-4 minutes
Athlon XP 2600+, 512 RAM: 1-2 minutes
The barbarians are set to roaming on default. Although barbarians only occur in Africa, you might want to reduce or remove the barbarians completely. Do this by opening the WWII Europe.biq, press Alt+Enter, and select the activity of the barbarians.
There are 25 nations, and all are playable.
The time is measured in weeks, and the game lasts for 575 turns (September 1st, 1939 - November 15th, 1950, 21 years)

To view the creation thread, goto this link.
A review of the scenario by Fasttrack7
A story from a game I have
-----------------------------------------
II - Modifications
Almost everything was modified in this scenario. Here they are:
a) Units
- Land unit movements either 1 (slow), 2 (normal), or 3 (fast). All infantry is slow. Most Light Tanks & Self-Propelled Artillery are normal. Troop transports are fast. Exceptions do occur.
- Sea unit movements are from 5 to 10, depending on the size of the vessel.
- All air units except the Recon Planes have a movement of 1. Recon Planes move 2 times, but can only attack once.
- All units belong into different unit classes: Cavalry, Rifle Infantry, MG Infantry, Anti-Tank Infantry, Flamethrower, Paratrooper, Commando, MG Batallion, Light Tank, Medium Tank, Heavy Tank, Late Tank, Troop Transport, Self-Propelled Artillery, Light Artillery, Heavy Artillery, Flak, Small Tradeship, Large Tradeship, Landing Craft, Destroyer, Cruiser, Battlecruiser, Battleship, Carrier, Small Sub, Large Sub, Light Fighter, Medium Fighter, Heavy Fighter, Jet Bomber, Light Bomber, Medium Bomber, Heavy Bomber, Extra Range (ER) Bomber, Recon Plane & Jet Bomber. Exceptions do occur.
- Conscript & Regular Skills have 2 hitpoints, Veteran & Elite have 3.
All new units:
Code:
Anti-Tank Infantry - Generic Italian, Russian, British, French
Anti-Tank Infantry - Panzerjäger German
Battlecruiser - Generic Italian, British, Russian, French
Battlecruiser - Prinz Eugen Class German
Battleship - Bismarck Class German
Battleship - Generic British, Russian
Carrier - Generic British
Carrier - Graf Zeppelin Class German
Cavalry - Generic All
Cavalry - Polish Cavalry Polish
Cavalry - Reiter German
Flamethrower - Combat Engineer British
Flamethrower - Flammenwerfer German
Flamethrower - Generic Russian
Heavy Bomber - He 177 Greif German
Heavy Bomber - Lancaster British
Heavy Bomber - Pe-8 Russian
Heavy Fighter - Bf109G German
Heavy Fighter - IMAM RO.57 Italian
Heavy Fighter - La-7 Russian
Heavy Fighter - Se-100 French
Heavy Fighter - Spitfire British
Heavy Tank - ARL44 French
Heavy Tank - Churchill British
Heavy Tank - IS-2 Russian
Heavy Tank - Tiger German
Jet Bomber - Tu-22 Russian
Jet Bomber - Ar 234 German
Jet Bomber - B52 British
Jet Fighter - Me262 German
Jet Fighter - Meteor British
Jet Fighter - Saab J29 Swedish
Jet Fighter - Yak-17 Russian
Light Tank - Tks Polish
Light Tank - FT-17 French
Light Tank - M13 Italian
Light Tank - Matilda I British
Light Tank - Panzer II German
Light Tank - T-26 Russian
Commando - La Resistance French
Commando - SAS British
Commando - Scharfschütze German
Commando - Sniper Russian
Cruise Missile - V2 German
Cruiser - Generic Russian, Italian, British, French
Cruiser - Königsberg Class German
Destroyer - Generic All
Destroyer - Zerstörer German
Extra Range Bomber - B29 British
Extra Range Bomber - Me 264 Amerika German
Landing Craft - Generic All
Landing Craft - Schnellboot German
Large Submarine -Type IX German
Light Artillery/AA - Generic All
Light Bomber - Breguet Br.691 French
Light Bomber - Fiat CR.25 Italian
Light Bomber - Ju-87 Stuka German
Light Bomber - Mosquito British
Light Bomber - Pzl.23 Polish
Light Bomber - Sturmovik Russian
Light Fighter - Bf109E German
Light Fighter - Dewotine 510 French
Light Fighter - Fiat CR.32 Italian
Light Fighter - Fokker G.1A Dutch
Light Fighter - Gladiator British
Light Fighter - I-16 Russian
Light Fighter - Pzl.11 Polish
MG Batallion - Generic All
MG Batallion - German MG Batallion German
MG Batallion - KK-Pataljoona Finnish
MG Infantry - Generic All
MG Infantry - Jääkäri Finnish
MG Infantry - Waffen SS German
Mortar Infantry - Generic All
Mortar Infantry - Granatwerfer German
Paratrooper - Falschermjäger German
Paratrooper - Generic British
Medium Bomber - Blenheim British
Medium Bomber - Bloch 510 French
Medium Bomber - Db-3 Russian
Medium Bomber - He-111 German
Medium Bomber - Pzl.37 Polish
Medium Bomber - Spaviero Italian
Medium Bomber - T5 Belgian
Medium Fighter - Dewotine 520 French
Medium Fighter - Fw190 German
Medium Fighter - Hurricane British
Medium Fighter - Macchi 202 Italian
Medium Fighter - Mig-3 Russian
Medium Fighter - Pzl.50 Polish
Medium Fighter - Saab 18 Swedish
Medium Tank - Char B1 French
Medium Tank - L6 Italian
Medium Tank - Panzer IV German
Medium Tank - Sherman British
Medium Tank - T-34 Russian
Mega Tank - LMK Russian
Mega Tank - Maus German
Rifle Infantry - Foreign Legion French
Rifle Infantry - British Infantry British
Rifle Infantry - Finnish Infantry Finnish
Rifle Infantry - French Infantry French
Rifle Infantry - Generic All
Rifle Infantry - Italian Infantry Italian
Rifle Infantry - Russian Infantry Russian
Rifle Infantry - Wehrmacht German
Rocket Artillery - Katyusha Russian
Self-Propelled Artillery - Priest British
Self-Propelled Artillery - Wespe German
Small Submarine - Generic Russian, British
Small Submarine - Type VII German
Troop Transport - Generic All
Troop Transport - Opel Blitz German
Recon Plane - Catalina British
Recon Plane - Fw200 Condor German
Additional Hitpoints goes as follows:
Code:
MG Batallion +1
Light Tank +2
Medium Tank +3
Heavy Tank +4
Late Tank +5
Destroyer +5
Cruiser +7
Battlecruiser +6
Battleship +8
Carrier +8
Medium Fighter +1
Heavy Fighter +2
Jet Fighter +2
Light Bomber +1/+2 (Depends on size)
Medium Bomber +3
Heavy Bomber +4
ER Bomber +4
Jet Bomber +3
Recon Plane +3
b) Technology
A totally rearranged tech tree is used, with the techs not sorted into ages, but classes (Air, Ground, Naval & Social).
Previews:
Air
Ground
Naval
Social
c) Nations
There are 25 different Civs in this map, and all are playable.
These are the different countries involved and with whom their in war with:
Code:
Allies vs Axis
-------
Britain
France
Greece
Belgium
Netherlands
Luxembourg
Axis vs Allies & Baltic States
-----
Germany
Italy
Hungary
Romania
Bulgaria
Baltic States vs Axis & USSR
--------------
Estonia
Latvia
Lithuania
Poland
Soviet Union vs Baltic States & Finland
------------
USSR
Turkey Peace
Spain Peace
Portugal Peace
Finland vs USSR
d) Other
Resources:
Code:
The Trade resources are resources that allow a player to build the
technology another country has. Every city has some trade resource under
it (Usually the original countries). Some exceptions occur: Dunkirk doesn't
have any trade resource. Half of French Africa has French Morocco Trade,
allowing them to build Foreign Legion infantry. Baghdad has Indian Trade,
so that the British can build Indian Infantry. Example on how the trade
resources work:
The Bf109E requires Basic Air Warfare, Oil, Iron, and German Trade. If
Finland is in peace with Germany, it can buy German Trade, and so build
the Bf109E, as long as the Finnish have the other necesseties required
for the Bf109E.
Here is the list of all Trade resources:
Belgian Trade
British Trade
Bulgarian Trade
Dutch Trade
Estonian Trade
Finnish Trade
French Trade
French Morocco Trade
German Trade
Greek Trade
Hungarian Trade
Indian Trade
Irish Trade
Italian Trade
Latvian Trade
Lithuanian Trade
Luxembourg Trade
Norweigan Trade
Polish Trade
Portuguese Trade
Romanian Trade
Russian Trade
Spanish Trade
Swedish Trade
Swiss Trade
Turkish Trade
Yugoslavian Trade
Other Resources:
Sheep
Led
Potatos
Marble
Copper
Silver
Pigs
Fruit
+Originals
Road Movement is 4.
Victory types are Conquest & Domination (80% Land, 50% Pop.)
I'll be adding Cultural, Diplomatic & Spaceship (not a spaceship, but something else) into a Neutral Nations.biq to give them some chance of winning.
-----------------------------------------
III - Credits

a) Units
Firaxis/Atari, Wyrmshadow, Ripptide, Aaglo, Nonnob3, pi8ch, Polaris, Kinboat, Dragon Warrior & Akula. If you've done a unit in this mod, and your NOT on this list, please tell me and I'll add you.

b) Buildings
Ukas, Rufus T. Firefly, AK47, Drift, PCHighway, Straczynski/StrOMod, Lusikka755, DefByChoklit & Me!

c) Other
Special thanks to:

DeceasedHorse for the civilopedia unit (a-m) texts.
CellKu for feedback, beta testing & the title

Adler for your ship info.
Ville for beta testing.
Fasttrack_v7 for helping with the Civilopedia.
Erster.Heiler for doing some civilopedia icons.
SOE Makers, as I used the SOE rules to start (same civ colours, leadernames, etc.)
& Everybody who has given constructive critisism in this thread!
Goldflash
- I'll show you!Goldflash said:Honestly, you should just quit.

ps. Recon, I DID know of SOE before your link. I even had downloaded it already

-----------------------------------------
IV - (Known) Bugs
- If you view Iron or Oil in Civilopedia, it will give about 25 warnings. This is because of Civ, and there's nothing I can do about it.
- If you get a error on Civilopedia or Pediaicons, download the newest patch. If you get any other error, tell about it here, and I'll help you with it.
-----------------------------------------
V - Download & Other Links
To extract these files, you might need WinRar. http://www.rarlab.com/rar/wrar340.exe (1.1mb)
I think WinRar is much better than winzip: It knows these fileformats: CAB, ARJ, LZH, TAR, GZ, BZ2, ACE, UUE, JAR, ISO, 7Z, Z, ZIP & RAR
Installation instructions:
1) Download the Main Files (80mb).
2) Download the Units 32.zip from the attachment.
3) Download the update (NOTICE: Check for new updates every now & then)
4) If you can't open the Main Files, get WinRar from the link above.
5) Extract everything in the Main Files into your civ3\conquests\scenarios folder.
6) Extract the Units 32.zip into your civ3\conquests\scenarios folder.
7) Extract the Update into your civ3\conquests\scenarios folder.
8) Start Conquests->Civ Content->WWII Europe
All downloads here
Extract to your civ3\conquests\scenarios\ folder. Overwrite everything. I am NOT going to be updating the main files, so ALWAYS download the patch! If you don't remember which patch you downloaded last, open your "Readme for WWII Europe.txt" and look at the first line.
The creation thread
World War II Info
The units_32 is no longer neccessary an was deleted after over 5000 downloads ( :shocked: )