WWII Sea Unit: Convoy

W.i.n.t.e.r

Frozen!
Joined
Jan 30, 2002
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Monaco di Baviera!
HAPPY NEW YEAR!!!

A munit that is none:
wrapped up from Wyrmshadow's units combined by Zeekater, under my Tutelage :) there are a few gliches in this one- does anybody know how to rid oneself of these- they keep on returning when using flicster !!!

EDIT: Updated! American UU: Convoy
death123.gif
old
death1.2.gif
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Download: updated to version 1.2
 
FIRST POST!

Great unit - presumably this is meant as a transport?

P.S. BALDRICK! THE COCKER SPANIEL!
 
Afraid you'lll need to re-download it then, cuz I just updated it to version 1.2 :D

Usage: If you already downloaded Wyrmshadow's Liberty ship on its own this makes up perfectly as a more sophisticated unit:

Cost= 2x Liberty ship + (1/2)x Jaskolka (ie. a bit cheaper than as if bought separately)
Resources= Liberty ship + Jaskolka + X (expensive, resource-wise)
Range= Liberty ship (the slowest ship determines the average speed)
Attack/Defence= Jaskolka (i.e. escort destroyer/mine sweeper) -1 (destroyers are limited to act within sight of convoy)

Note: Make this one available alongside the Liberty/Landing Tank ships, this is NOT an upgrade but an additional parallel UU for America(if the resources and economic standard allow)
 
I'm not terribly keen on the ship that goes off camera... I mean, in a preview, it looks alright, but when you have a ship just suddenly sort of disappearing from the map, it's going to look a little weird.
 
well- it would have been highly unrealistic (and boring) to have all three ships being sunk one after another- in the end, the important thing about the unit is destroyed: The transports, the idea behind this being that the escort will return to port.
 
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