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+ X Combat Strength in certain terrains

Discussion in 'Civ6 - General Discussions' started by DogeEnricoDandolo, Jul 30, 2020.

  1. DogeEnricoDandolo

    DogeEnricoDandolo King

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    I just found out what this bonus (which sounds incredibly simple) actually means.
    Take Menelik for example, +4 CS when units fighting on hills means the enemy is the one who has to stand on hills for this to kick in. It does not matter where the Ethiopian units stand, on hills or on flat land.
    The same thing applies for the Highlander, +5 CS when fighting on Woods or on Hills, the enemy is the one who has to stand on Woods or Hills for this unit to gain CS.
    Haven't tried testing the Khevsur, but I kinda expect the same thing.
    Anyone finds this incredibly counterintuitive, especially in Civ5 this works in the opposite direction (the intuitive direction)?

    Ok, bonus finding: Those similar bonuses mean they will grant you CS on attacks if your enemies are standing on those terrains (AKA attacking into those terrains) and grant you CS on defense if you are standing on those terrains. And yes, the Khevsur obeys those rules. Anyone knows if Japanese units (Coast/Coastal tiles) and the Digger behave similarly?
     
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  2. Pietato

    Pietato Platonic Perfection

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    Strength bonus - it is where the battle takes place.
    Ranged bonus - where the ranged attack is fired from.

    Edited for clarity.
     
    Last edited: Jul 30, 2020
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  3. tedhebert

    tedhebert Emperor

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    yes playing menelik made me realize this too.. it wasn't what I thought or expected, so counter intuitive might be the right tag for this
     
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  4. DogeEnricoDandolo

    DogeEnricoDandolo King

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    Are you saying that if the attacker is ranged, then the CS bonus depends on where the attacker stands, not the defender? I found this to be false. In my Ethiopia games, both my siege units and ranged units were standing on a Hills tile but receive no extra CS when shooting something on flat land.
    Also, I tested with the Highlander, which has a ranged attack. The CS bonus is still dependent on where the enemy stands, not you.
     
    Last edited: Jul 30, 2020
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  5. BomberEscort

    BomberEscort Don't be alarmed; this is a kindness Supporter

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    Makes sense to me. The fight takes place on the defenders terrain. That is the position you are trying to take.
     
  6. DogeEnricoDandolo

    DogeEnricoDandolo King

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    Yes, it makes a lot of sense now when I think about it. Just not the most intuitive considering it didn't work this way in civ5.

    According to Zigzagzigal, the same situation applies to Hojo's bonus to coast/coastal fights, I expect the Digger to be the same.
     
  7. Pietato

    Pietato Platonic Perfection

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    Sorry, I was not clear. Strength bonuses are always calculated on the defending tile. Ranged bonuses work on the attacking tile.
     
  8. DogeEnricoDandolo

    DogeEnricoDandolo King

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    Do you have an example of combat strength granted specifically to ranged attacks? I could not think of any. I kinda want to test things out :)
     
  9. hhhhhh

    hhhhhh Prince

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    Ranged unit gain +10 strength when they are in a district with a promotion (Garrison).
    There is also a heavy cavalry promotion (Marauding) that does this. You can test these two.
     
  10. TheMarshmallowBear

    TheMarshmallowBear Benelovent Chieftain of the BearKingdom

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    Their first tier promotion +10 Combat Strength when garrisoned. If this was a melee unit it wouldn't get that promotion under this logic.
     
  11. DogeEnricoDandolo

    DogeEnricoDandolo King

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    Oh yeah, the first Ranged unit promotion is pretty much expected to work this way. That one is intuitive based on its wording, considering it says explicitly that the unit has to be "occupying a district or a fort". I mean the tier 3 melee promotion grants 10 CS when "fighting in a district", I would expect the promotion works accordingly to the logic I pointed out?

    Edit: Yep, the tier 3 melee promotion is working as expected.
     
    Last edited: Jul 31, 2020
  12. AntSou

    AntSou Emperor

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    Sure, for melee units, but it makes no sense for ranged units imo.

    I posted a picture in the Ethiopia thread where my slinger is in flat terrain firing at a unit in hill terrain, and the bonus still applies.
     
  13. BomberEscort

    BomberEscort Don't be alarmed; this is a kindness Supporter

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    I look at it like this for ranged units. I have an archer on a hill that is firing at two targets. One target is on a forested hill and the other is on a flood plain. The flood plain defender is easier to hit, for example, my arrow will not hit a stray branch from a tree like it could for the hill defender and I am better able to see and track the flood plain target because there is less natural cover.

    But I do agree that the description of the ability or promotion could be clearer in some cases.
     

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