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XML - Greater Pangea land mass and selecting Holy Cities

Discussion in 'Civ4 - Creation & Customization' started by Matty R, Aug 27, 2007.

  1. Matty R

    Matty R Veteran Newbie

    Joined:
    Jun 17, 2006
    Messages:
    416
    Location:
    Bolton, England
    Helloo :)

    Is there a way to alter the XML files to give Pangea maps more land mass? I've tried altering the SeaLevel XML file, but it doesn't seem to make a difference. I still get Pangea maps with almost half of the world being open ocean.

    Also, is there any way to alter the XML files so that I can choose where my religions are founded? Maybe always in my newest city/always in my second city/always in my capital etc?

    Thanks.
     
  2. CCJ39

    CCJ39 M-o-d-d-i-n-g Deity

    Joined:
    Apr 30, 2002
    Messages:
    686
    Location:
    Munich, Germany
    maybe it's better or necessary to modify the pangaea.py (Sid Meier's Civilization 4\PublicMaps)... this way you can also edit the mapsize (by default the huge pangaea-maps are smaller than continent-maps and ignoring the mapsize of the XML-file)

    I like to play this way on huge pangaea (the value for large is the default huge one :D )

    grid_sizes = {
    WorldSizeTypes.WORLDSIZE_DUEL: (8,5),
    WorldSizeTypes.WORLDSIZE_TINY: (10,6),
    WorldSizeTypes.WORLDSIZE_SMALL: (13,8),
    WorldSizeTypes.WORLDSIZE_STANDARD: (16,10),
    WorldSizeTypes.WORLDSIZE_LARGE: (26,16),
    WorldSizeTypes.WORLDSIZE_HUGE: (40,25)
    }

    in this file are also the parts for sea-level, but I've never modified it
     
  3. Matty R

    Matty R Veteran Newbie

    Joined:
    Jun 17, 2006
    Messages:
    416
    Location:
    Bolton, England
    Thanks for the reply. :)

    I altered the sea level codes and started a new game but there didn't seem to be a difference. Then I noticed there was a line in the code saying the sea level change is limited to 5%. I'm guessing thats +/- 5%. I'll have a play around with it. Thanks again. :goodjob:
     

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