jkp1187
Unindicted Co-Conspirator
I am trying to adjust the Arcology graphics from NextWar. The Arcologies seem to 'grow' along with the city, and I'm trying to put an end to that...I'd prefer the Arcologies to simply assume a static size (which I want to be sufficient to encompass most of the city/tall enough to encompass the highest structures, but if a few extraneous buildings end up outside the Arcology, that's okay with me.)
It looks like LSYSTEM_ARCOLOGY in CIV4CityLSystem.xml is the right place to start, but this is the entire entry in that file, and I'm not sure what it means:
I did a search in the SDK for LSYSTEM_ARCOLOGY and szSpecialLayout and CitySurround, but didn't turn up anything. Can anyone explain to me what some of these values mean?
Thanks.
It looks like LSYSTEM_ARCOLOGY in CIV4CityLSystem.xml is the right place to start, but this is the entire entry in that file, and I'm not sure what it means:
Code:
<ArtRef Name="building:LSYSTEM_ARCOLOGY">
<Attribute Class="Scalar">szSpecialLayout:CitySurround</Attribute>
<Attribute Class="Scalar">bLayoutAfterGenerics:1</Attribute>
<Attribute Class="Scalar">bNoContour:1</Attribute>
<Rotate>45</Rotate>
<!-- this needs to be the negative of the CITY_TWIST value in detail manager; note that this uses degrees but DetailManager uses radians. Sorry. -->
</ArtRef>
I did a search in the SDK for LSYSTEM_ARCOLOGY and szSpecialLayout and CitySurround, but didn't turn up anything. Can anyone explain to me what some of these values mean?
Thanks.