Mr. Will
Mister
I'm gonna give up on the improbable mod, I need more experience with modding and unit creation before I can do it. However, I have another idea. I want to make a mod that focuses on the second half of the game, since most of the units are there, and also most of the buildings. So, here's my idea for a tech tree. this age here, the Early Industrial, represents roughly 1800-1880. Please tell me any inconsistencies, thigns that need to be added, things that don't etc.
Just worry about the tech tree now, I'll figure other things out later, so don't ask me about civs, maps, etc.
Just worry about the tech tree now, I'll figure other things out later, so don't ask me about civs, maps, etc.