I'm now on (real) vacation for a few days, but I will surely get back into modding at the end of the month.
As I can't work anymore on my overhaul project because of a bug in the core game (assigning tile ownership from mods is broken without GS or R&F, and my overhaul will not be dependents of DLC or expansions), I'm going to develop some features for YnAMP that I wanted to code since a long time.
If you've followed the latest bug fixing releases, you may have noted that some preparatory work was done for scenario and scenario generation in the setting screens.
And while I was looking at the config files and the setup screen, I've realized that something I thought impossible without the DLL is in fact actually possible using a replacement of the game's AdvancedSetup.lua : I will add a list to the setup screen to select specific City States you want on your map (while I'm at it I suppose I could also add a restriction list for random Civilization slots)
So one request and one question:
1/ While I'm away, could you guys manage to get a list of which city states are available for each version of the game (including DLCs) and, very important, which CS replace which one depending of the DLCs/Expansions used.
2/ What would you want from an automated scenario generator ?
By scenario generator, I mean allowing YnAMP to create a scenario using default variables (num. cities, distance between them, territory size, number of roads/rails/buildings/districts per city, ...) set in the setup screen or civ-specific variables taken from config XML files.