YesIs there a way to add in a resource for a certain plot while also using the civ 6 resource placer?
For example say I want wheat on (1,4) on the giant earth map but all other resources placed normally. Can I do this?
Have you tried the Optimized world? The map itself is great. It achieves a pretty realistic look of earth with sacrificing in some regions. The only problem is that the map is not being updated lately.No, it's hard to find a good map at a smaller size keeping a realist look.
If there are good example, let me know, with screenshots if possible.
Yes, that the map I point people too when they ask for that size, but it's already a YnAMP map, and so your request is not for a new map for YnAMP, but to update an existing one.Have you tried the Optimized world? The map itself is great. It achieves a pretty realistic look of earth with sacrificing in some regions. The only problem is that the map is not being updated lately.
I attached a picture from that mods steam page.
Yes, that the map I point people too when they ask for that size, but it's already a YnAMP map, and so your request is not for a new map for YnAMP, but to update an existing one.
Then, no, sorry, I don't have time to maintain another map.
there is also a new 128x80 map on steam:
https://steamcommunity.com/sharedfiles/filedetails/?id=1826889771
Ho, yes, misread, sorry.Wasn't really requesting anything. Just wanted to know it there is one . Thanks for the information!
Ho, yes, misread, sorry.
The smaller Earth map in the base mod is the convertion of the Greatest Earth Map, which IMO is the best hardware/gameplay compromise, at the cost of a strange-looking size ratio between the different continents and the oceans.
I've played more than 1100 turns on this map with maxed out graphic settings. All nations. Works great. No crashes, no glitches.there is also a new 128x80 map on steam:
- add more debugging output to lua.log, required to track some inconsistencies
- bug fix : don't set Width/Height Factor/Ratio for maps not requesting it
- bug fix : no fertility limit when building the backup StartPosition table, as all civs must be placed to prevent a crash to main menu since the June 2019 patch.
- City State selection: build the custom list from the DB using '%LEADER_MINOR_CIV%' in the SQL query and not just 'LEADER_MINOR_CIV%'
- Add manual checkbox to select which Expansion/DLC is active to update the CS selection list, as there are issue with the automated method.
- Bug Fix: the Rivers pathfinder should now attribute unique River IDs, in some specific cases the same river could have multiple IDs
- compatibility fix for civ6 v.1.0.0.341 (September 2019 patch)
Update on gitHub/Steam
Code:- compatibility fix for civ6 v.1.0.0.341 (September 2019 patch)
Should fix the advanced setup problem, and I can confirm loading without error on the Europe section of the Giant Earth with default setting, everything else is not tested.