I usually build Scout, Builder, Settler. Early gold often will go for a Slinger to set up for Archery Eureka, and to bust fog away from my Warrior and Scout vectors.
I tend to switch back and forth between Craftsmanship and Foreign Trade, based on Inspirations. I want to give my 2 cities enough time to use Agoge before swapping it out for the Scout exp card or ship card. Typically as long as it takes my 2nd city to build a Warrior in a lower production spot... I will have built 2-3 Slingers in Cap, and maybe another Warrior.
I used to always build a 1st district for State Workforce, but have been doing it less. If I find a Natural Wonder early I may diverge for Astrology to get a quick Holy Site, but with an un-modded game I rarely do. (I love Religion Expanded, or whatever the mod is that allows 12 religions, etc. I nab the belief that gives Science for Holy buildings and just forgo Campuses for a long time). If I DOW early I sometimes get the Inspiration from a captured city. Seems like I pop it in a hut often.
Typically I hit Early Empire 3rd, to start Settler pumping. I used to usually do Magnus x2 in RF, but with GS I don't. So expansion seems slower, but I enjoy the game more, if that makes sense. Pingala x2 gets me the culture for Pol Phil, I've had an unusual number of games in GS where I am slow with Monuments, usually because of culture lux or NW tiles worked.
Almost always 4th SW into Pol Phil. If swarmed I will go for Mil Tradition, I very rarely nab Mysticism early (Greece is good - bonus slot for GP card, sometimes with Gorgo I then run for Drama to get early Acropolii). I typically go for Mysticism after Pol Phil, I will have slotted 2x envoy card, and then decide to swap after spending the envoy or waiting for an early quest.
- I usually tech for lux and resources early, but w/o Irrigation eureka that will wait. I am not a speed SV player, so Writing is usually a pathway for Currency (I prefer to lead in Culture vs Tech early). Tech choices are based on military need and CS quests, usually. I keep an eye on the Era timer, some are ignored because they will have to wait for the next Era.
- I tend to play friendly, and send emissaries - in GS you get them back more often it seems. I trade early lux and resources, although I hoard influence or whatever it's called. Not sure why, but it's new so I want it all.
Forward settling by AI, and general irritation (esp finger wagging) will prompt me to war, but usually I just build an empire and explore, and create strong perimeters. Ready to kick butt in Emergencies or whatever.
- I almost never build early wonders as I usually play Immortal or Deity and they seem a crapshoot. Even in a few early games on Emperor in GS the Colosseum went in the 80s, I couldn't believe it. Since Magnus is so low on my list, I tend to not chop for wonders early.