Some things don't look right to me in your pic, actually..
1. Washington grows in three but it's settler is due in two turns.
2. Where are your workers?
3. Unescorted settlers.
4. Far towns that are undefended.
5. Lots of spear builds.
6. Atlanta isn't growing, a worker might be better than a spear there.
7. Philadelphia isn't coastal but have a coastal tile. Why didn't you just put it on the coast?
8. Why is Houston and San Francisco building spears? They're deep in your territory. Workers/warriors should do just fine.
9. Buffalo and Miami are building temples. Tokugawa is just next door..
10. Your lux tax is at 70%!
IMHO, I would've stopped expanding after Seattle and Miami, with probably a settler going out to grab that ivory. A strong, highly productive and defensible core makes for an easier game than widely spread small towns.
1) I know
...wait what?
2) Just made 1 worker in every town after they all made spearmen, to stop threat of war.
3) Spearmen + Giving in to small demands always works for me on Deity. NEVER have I been backstabbed in Ancient age. In Diety that is.
4) It's fine, I defended them all by now
No wars declared on me, everything a-ok.
5) Uuumm...I just sort of explained that part. I use 1 spear/warrior per town and give in to threats to avoid war during my quick early expansion which I find necessary to have a foothold on empire size of the enemies with their own fancy shmancy advantages.
6) Produced a worker as soon as Spear was built, no harm done, and because it'd take it awhile to grow again I wanted to pump out the spear quicker while it had a bit more shield production.
7) Because it would be surrounded by jungles either ay, I just decided to place it there as a stepping stone against the germans when war comes, and when I get more workers out the removed jungles will give it good shield production to make a temple to increase the borders evenly next to the German ones, walls for defence, barracks, and just military units quickly.
8) I "HAVE" however had in my games the inevitable occurance of AI backstabbing me when they have Mapmaking and I don't by landing a horseman or two on my outer coastal towns. This is why I made a Spearman in both while that 1 worker finished modifying the necessary tiles for both of them to have good worker output the next production order.
9) Erm...I feel stupid saying it but what's Toku...go....whaaa?
10) Civil Disorder with any less. I tend to enjoy going low commerce but fast growth/production early on. I realize I could've made tax collectors everywhere and reduced slider at same time to have good commerce early on, but that wouldn't correspond with the fast expasnion plan mentioned early on
.
Also, whenever I play Deity games I tend to go for the luxuries first. In this game, I decided I'll get the Ivory / Incense, and fill in the gaps making all the towns build temples to stop fliips (or most of them), while my workers improve my leftern empire which would be making (hopefully) Swordsmen for a later war with the Aztecs. Then, when iumprovement on the left finishes, I can allie up with Germany for a war with Aztecs, while my workers perfect the right empire.
Rinse and repeat for when Right empire improvement finishes to enjoy a war with Germany.