You know what I can give you

On other news, I'm thinking of skipping all pics and info up to the point where I have an army of Horsemen...

Ah, literallly cutting to the chase. Well, some planning and strategy is nice to see before the inevitable smackdowning. But I think most of us here crave the ol' ultraviolence more than, say, screenwide 400kb images detailing a negotiation over ivory exports from Sumeria.

I say, "Mount up them lance-slingers, march 'em all south, and let the bodies hit the floor!"
 
HAYHAYHAY STOP SHTEALING MY THREAD!

fEIN, I shall now play to the point where I have an bazillion Knights, and will skip the

"screenwide 400kb images detailing a negotiation over ivory exports from Sumeria.
"

I'll be a little tease and post what my army looks like before I go to sleep tonight (in several hours)

Teehee, I bet you want more don't you big boy?

~flashes knights~

...wait what?

edit: Lmfao, I just got how random that was when I saw what civilization you were played as...I mean...wait...wtf?... Are the french muslims or something?
 
Well I WOULD HAVE...If I had any.

...Can you tell me what's wrong with this picture?



Anything look wrong at all?

Oh yeah...it's on. IT IS ON.

 
I see 2 things that may be called strange rather than wrong.
First, we're at 530 AD and you're still fighting with swords vs spears. The tech pace seems to be rather slow.
And second, you crammed 4 greek cities in the Russian territory (Eretria, Knossos, Rhodes and Troy) but they're all under Russian control now. No intention to mock you or something, but... did they defect to the enemy?
 
Sadly, the tech pace of AI sucks on anything other than Emperor/Deity, meaning at the same time your tech pace is slowed too.

Here's what happened to elaborate.

I pop 3 new towns or so randomly for some more unit support realizing I'll be wasting too much gold with so little towns on an army.

Then, when I research Chivalry, I trade with Russia Feudalism +22 gpt + 200 gold for their Horses, all because I needed them no matter what.

Now then, because I was going to be fighitng England 2 civs away, I didn't protect those 3-4 new popped towns (and also because of my stupidity).

Then, 1 turn after I make the trade for Horses, Russia declares war on me and takes all 3-4 undefended towns.

The second pic shows the first of MANY greek victories that I'll be doing now, WITH swordsmen instead of Knights because of lack of horses.

Guess I'll end up killing the Russians after all :)

I do hate it when the AI backstabs you though...
 
Ooooookaaay...I think I'm also going to have to end this story.

Something went...wrong :sad:

Here's what happens when I try to load the save in the middle of the Russian War.

And here's what happens when I load the pre-russian war save.

Anything wrong with this second picture in your opinion?
 
I think I did what sometimes happens and shut down my computer the second I saved, causing it to save improperly

:(

Anyways, I promised you some brahah, so you shall get some brahah.

You guys okay with this game replacing the old one?

Only difference is this one's America and Deity ;)




You likey likey? Ja? Very nice. Thank joo. Bah-bye.
 
-.- Wow. Thanks for the attitude. BAH-BYE.

I'm kidding.

I wasn't bragging of my empire or anything, just showing my game.

And it's Deity. That means expansion is currently top priority. When expansion finishes, I'll have 3 private luxuries and 5 extras to trade, meaning I'll have 4-5 personal luxuries to keep my people happy.

4-5 luxuries will most likely bring my luxury dial from current 70% to around 10-20% . That'll and some war will get me caught up to Middle Ages. Then I'll have Monarchy, and more tile improvement/Marketplaces/more land gotten from War at that point will get me even more $$$, which will get me caught up to...well...basically everyone.

You see my thinking plan here?

DO NOT MOCK ME, I AM FYE GORRAMIT

edit: Are ya happy ya hippy?
 
Some things don't look right to me in your pic, actually..

1. Washington grows in three but it's settler is due in two turns.

2. Where are your workers?

3. Unescorted settlers.

4. Far towns that are undefended.

5. Lots of spear builds.

6. Atlanta isn't growing, a worker might be better than a spear there.

7. Philadelphia isn't coastal but have a coastal tile. Why didn't you just put it on the coast?

8. Why is Houston and San Francisco building spears? They're deep in your territory. Workers/warriors should do just fine.

9. Buffalo and Miami are building temples. Tokugawa is just next door..

10. Your lux tax is at 70%!

IMHO, I would've stopped expanding after Seattle and Miami, with probably a settler going out to grab that ivory. A strong, highly productive and defensible core makes for an easier game than widely spread small towns.
 
Some things don't look right to me in your pic, actually..

1. Washington grows in three but it's settler is due in two turns.

2. Where are your workers?

3. Unescorted settlers.

4. Far towns that are undefended.

5. Lots of spear builds.

6. Atlanta isn't growing, a worker might be better than a spear there.

7. Philadelphia isn't coastal but have a coastal tile. Why didn't you just put it on the coast?

8. Why is Houston and San Francisco building spears? They're deep in your territory. Workers/warriors should do just fine.

9. Buffalo and Miami are building temples. Tokugawa is just next door..

10. Your lux tax is at 70%!

IMHO, I would've stopped expanding after Seattle and Miami, with probably a settler going out to grab that ivory. A strong, highly productive and defensible core makes for an easier game than widely spread small towns.



1) I know ;) ...wait what?

2) Just made 1 worker in every town after they all made spearmen, to stop threat of war.

3) Spearmen + Giving in to small demands always works for me on Deity. NEVER have I been backstabbed in Ancient age. In Diety that is.

4) It's fine, I defended them all by now :) No wars declared on me, everything a-ok.

5) Uuumm...I just sort of explained that part. I use 1 spear/warrior per town and give in to threats to avoid war during my quick early expansion which I find necessary to have a foothold on empire size of the enemies with their own fancy shmancy advantages.

6) Produced a worker as soon as Spear was built, no harm done, and because it'd take it awhile to grow again I wanted to pump out the spear quicker while it had a bit more shield production.

7) Because it would be surrounded by jungles either ay, I just decided to place it there as a stepping stone against the germans when war comes, and when I get more workers out the removed jungles will give it good shield production to make a temple to increase the borders evenly next to the German ones, walls for defence, barracks, and just military units quickly.

8) I "HAVE" however had in my games the inevitable occurance of AI backstabbing me when they have Mapmaking and I don't by landing a horseman or two on my outer coastal towns. This is why I made a Spearman in both while that 1 worker finished modifying the necessary tiles for both of them to have good worker output the next production order.

9) Erm...I feel stupid saying it but what's Toku...go....whaaa?

10) Civil Disorder with any less. I tend to enjoy going low commerce but fast growth/production early on. I realize I could've made tax collectors everywhere and reduced slider at same time to have good commerce early on, but that wouldn't correspond with the fast expasnion plan mentioned early on :) .



Also, whenever I play Deity games I tend to go for the luxuries first. In this game, I decided I'll get the Ivory / Incense, and fill in the gaps making all the towns build temples to stop fliips (or most of them), while my workers improve my leftern empire which would be making (hopefully) Swordsmen for a later war with the Aztecs. Then, when iumprovement on the left finishes, I can allie up with Germany for a war with Aztecs, while my workers perfect the right empire.

Rinse and repeat for when Right empire improvement finishes to enjoy a war with Germany.
 
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