There's something I've come to realize after numerous people saying "You just wanted Civ IV.5" I realized that I do, in fact, want CIV IV.5. Unapologetically. I want CIV IV with hexes, with units restricted by resources, with buildings restricted by resources, with city-states, with Social Policies (that perhaps interacted with Civics), with borders that expand 1-tile-at-a-time, independent GP counters, Natural Wonders, Scouts that can attack, maybe even with road-maintenance to decrease the # of roads. No global happiness, no 1UPT (negotiable, if the AI could handle it), no nerfed-resources, no generic lvl1, lvl2, lvl3 buildings, no nerfed production, no cloudy Diplomacy, no "AI's just play to win" (Ghandi should not DoW me because his military > mine). The more I think about it, CIV IV.5 sounds like an awesome game.