Fabio1701
King
Barracks, armouries, military academies, the whole lot. gone and good riddance.
The problem of these things is that to forces you to build all of them in all your cities so that you are not worried about building/buying military units in a suboptimal place, or designate on city as your military production, which may be far from the front lines. And the heroic epic made this problematic, because I had to build a baracks in every city and then I start thinking "well, I've built a barracks, might as well build the rest too or it will be wasted."
In CBE I can build/buy my military in any city an not feel that I am loosing out on opportunity costs. This helps keep my army on the front lines, or even purchasing them from frontier cities which are not full of a guarding artillery unit, which my main producer may not be able to buy because the city tile has a unit on it the I don't want to move.
all in all, I think this was a good design choice. especially since CBE has SO many buildings already. too many imho.
The problem of these things is that to forces you to build all of them in all your cities so that you are not worried about building/buying military units in a suboptimal place, or designate on city as your military production, which may be far from the front lines. And the heroic epic made this problematic, because I had to build a baracks in every city and then I start thinking "well, I've built a barracks, might as well build the rest too or it will be wasted."
In CBE I can build/buy my military in any city an not feel that I am loosing out on opportunity costs. This helps keep my army on the front lines, or even purchasing them from frontier cities which are not full of a guarding artillery unit, which my main producer may not be able to buy because the city tile has a unit on it the I don't want to move.
all in all, I think this was a good design choice. especially since CBE has SO many buildings already. too many imho.