"You must have a citizen to work this resource"

Vonkwink

Chieftain
Joined
Jan 10, 2002
Messages
6
Sorry, I'm a noob to this game and I lost my instruction book before I read it :(
For alot of resources, it says I have to have a citizen working on a resource (I think an example is gems) and it must be inside the city's radius or something... How do I get a citizen working on that resource? Also, if I connect to that resource with roads to my city, can I still get that resource?


Another thing, where can I find horses? I have the horse riding science and I havent found any horses. How to I get horses so I can build guys to ride them?

A third thing, what makes things produce faster or slower? In my capital city it takes 5 days to build a settler and in another one of my cities it takes 30 days to build a settler.

Any other advice would be appreciated :-)


Thanks

p.s. dont tell me to do the tutorial, it was very useless to me and taught me little.

p.p.s. is there a place in the game or elsewhere where I can find answers to questions like these without having to spend real peoples time? Thanks.
 
This means that:

1) You must have a worker build a road that leads to that resource.

2) That resource must also be within a city's radius. (When you move a settler around, you'll see an outline, often in something of a diamond shape, around the settler. That indicates the initial city radius if you decide to build a city there.)

When the resource isn't in a mountain, you can also plop a settler directly on top of the resource square. :D
 
So do I have to have a city litterally "on top" of the resource? Or just a settler on top of it? Or do I not need any unit or object or mine or anything on top of it?
Also, does the road have to be to it, including on top of the resource, or just to a square adjacent to the one with the resource?
Thanks
 
If you regestered the game, I would contact Firaxis and see if they can send you another manual for a few bucks. If your asking these kind of questions, your only going to need the book for the rest of the game.

<buyit>That is warez I would start.</buyit>

:)
 
i'l attach the civ3manual.pdf file for ya'. You need acrobat reader to use it.
 
Good idea, I'll send firaxis my receipt or something. With most games I dont read the instruction book, simply because they are so simple that its not neccessary.

Also, I did not get it through warez. I completely disagree with warez. You are robbing someone of their hard work just so you can save a quick 50 bucks and a trip to the game store. I would be so angry if I worked as hard as Sid Meier did to create this game (he did most of the game I heard... I shudder to think about what he was doing during crunch time) only to be robbed by some cheapskate.
 
Oh... hehe... well then, I wont even need to spend the time sending firaxis my reciept and stuff... Thanks, some other guy
But how do I download the pdf file (lol)
 
didnt work....i'l try again

oh great, its too big. i tryed to zip/rar/ace it
 
If you have not yet discovered the Civilopedia that is part of the game, then you are very much in the dark. You access the Civilopedia using the middle icon in the top left hand corner of your screen. Look at the game concepts page and you will learn most of what you need to know.

I would also urge you to take a look at the Info Center on the home page of Civ Fanatics Center. It has a lot of the information that you are looking for.

Resources become visible on the map in the areas that you have discovered after you learn the appropriate technology. If you don't see any horses, then that just means that there may be none located within the territory that you have discovered so far.

You gain access to any resource within your cultural boundary that you build a road to. The road has to connect back to your capital city and then to all your other cities in order for the resource to be available in each individual city.

If a resource is outside your cultural boundary, then you can either build a road to the resource and build a colony on top of the resource with a worker, or you can send a settler out and build a city that will include the resource within its radius. The colony idea is not a very effective one. If you build a colony, another civ can come and build a city on a neighboring site and your colony will disappear.
 
Oh... I just sent you a PM asking you about it... just disregard that (vbulletin is sooo much better than uboards).
I dont think it worked one you zipped/rared/aced it

Maybe if you send it to me in e-mail?
 
Thanks for all the help and info everyone!

I have discovered the civilpedia, pepsi, (and its helped alot), thats how I knew about the thing where you have to have a citizen work the resource. But the civilpedia doesnt answer by questions like "whats having a citizen working on a resource mean"
 
The main time a colony is actually useful that i have found is if a resource is in the middle of a mountain range, where you have no chance to build a city that would overlap it, yet you can build a colony in the mountains and still get that resource.
 
If you have a strategic resource colony, and some land-grabbing AI settler comes along and builds a city right next to it. . . shouldn't that be considered an act of war by the AI?? But, oh, no, if the civ with the colony objects THEY get branded as a warmonger! :lol:

One problem among many with the game.
 
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