The Almighty dF
Pharaoh
I know many of us are now going through and trying to, for completionist sake, get really good at our worst characters.
So, with this thread, I figure we can help each other out.
List your 3 best leaders and how you normally use them, then the three leaders you suck at.
This way we can sort of share leader-centric suggestions.
I'll start us off:
1. Ramses
Prepare to go isolationist. Prioritize wonder techs and techs that benefit only your empire, don't bother too much with military beyond protection. Build two chariots per city just to use against barbs, though personally I'd recommend building The Great Wall.
Ramses is to wonders what Wang is to technology. Turtle and wonderspam. Grab a religion (maybe found your own, though I wouldn't) so you can use Org Religion.
Make sure to set one city as a major wonder city from which Great People can come from, making a sort of wonder-based specialist economy.
Use Slavery until Caste becomes available. Also use Hereditary Rule (not representation), Organized Religion (switching into Theocracy if anyone decides to go for you), and Beauracracy.
2. Qin Shi Huang
Same as Ramses, only he's much better at defending himself, but he can't really utilize the Theocracy/Org switch. Also, while Ramses can use his wonder-economy for Space Race as well as Cultural, I'd recommend going for just a Cultural victory with Qin.
His UB combines so well with his wonderspamming in terms of getting three cities up to legendary that it's not even funny.
Also, protective + his UU means that by the time the Cho's become available, nobody'll want to screw with you (besides maybe Monty, Toku, and a few of the other leaders that don't think ahead.) Don't forget his -beautiful- starter techs. I'm willing to say that, excepting the Incas, China has the best starter tech pairing.
3. Joao
Beeline to BW, make your build order Worker, Worker, Settler. Use workers to chop the settler, build a barracks, a warrior, then chop out another settler. Get Pottery, build a cottage, chop out one more settler. Focus on building up your four cities, go for a cottage economy, then at 80% gold-to-beakers release three more settlers.
Joao is a REX -god-.
Just remember the rule for large empires: 1.5 workers per 1 city.
His best victory? Anything. Except cultural, I guess. He doesn't really have anything that helps that. But with the huge empire Joao can easily get, the other victories are easy.
My three worst:
1. Saladin
2. Tokugawa
3. Mao
So, with this thread, I figure we can help each other out.
List your 3 best leaders and how you normally use them, then the three leaders you suck at.
This way we can sort of share leader-centric suggestions.
I'll start us off:
1. Ramses
Prepare to go isolationist. Prioritize wonder techs and techs that benefit only your empire, don't bother too much with military beyond protection. Build two chariots per city just to use against barbs, though personally I'd recommend building The Great Wall.
Ramses is to wonders what Wang is to technology. Turtle and wonderspam. Grab a religion (maybe found your own, though I wouldn't) so you can use Org Religion.
Make sure to set one city as a major wonder city from which Great People can come from, making a sort of wonder-based specialist economy.
Use Slavery until Caste becomes available. Also use Hereditary Rule (not representation), Organized Religion (switching into Theocracy if anyone decides to go for you), and Beauracracy.
2. Qin Shi Huang
Same as Ramses, only he's much better at defending himself, but he can't really utilize the Theocracy/Org switch. Also, while Ramses can use his wonder-economy for Space Race as well as Cultural, I'd recommend going for just a Cultural victory with Qin.
His UB combines so well with his wonderspamming in terms of getting three cities up to legendary that it's not even funny.
Also, protective + his UU means that by the time the Cho's become available, nobody'll want to screw with you (besides maybe Monty, Toku, and a few of the other leaders that don't think ahead.) Don't forget his -beautiful- starter techs. I'm willing to say that, excepting the Incas, China has the best starter tech pairing.
3. Joao
Beeline to BW, make your build order Worker, Worker, Settler. Use workers to chop the settler, build a barracks, a warrior, then chop out another settler. Get Pottery, build a cottage, chop out one more settler. Focus on building up your four cities, go for a cottage economy, then at 80% gold-to-beakers release three more settlers.
Joao is a REX -god-.
Just remember the rule for large empires: 1.5 workers per 1 city.
His best victory? Anything. Except cultural, I guess. He doesn't really have anything that helps that. But with the huge empire Joao can easily get, the other victories are easy.
My three worst:
1. Saladin
2. Tokugawa
3. Mao