Eventually with a Republic, the Lux slider can't help the overwhelming WW, and you have to declare peace.
MAS said:How did you get overwhelming WW in the first place?
Indeed, still, has anyone ever compared Monarchy to Feudalism? I think they wouldn't be so different.I like Communism is Civ 3 for large empires. Other than that, my most preferred government is Republic.
Feudalism has WW....I think
I see Anarchies uses (Not saying I like it but I see it's uses). The problem is, you can't start with Anarchy from the start to the end, you need production. But if you had an overly large military and are paying 100s in upkeep, and perhaps even at war, Anarchy has its use. Not very efficient but, once again, it has it's use.
The no-research thing isn't as bad as no production, because you could just make lot's of scientists.
Ahh, I'm very happy to hear Feudalism has a niche. It would be unfortunate if the dev team wasted their time.Feudalism does have WW but it is my current favourite for Sid games. I didn't vote because it wasn't on the list.
What's not to love? Plop down a town every 2 squares and you can instantly support 5 additional units. Turn your 1 pop into a tax collector (or scientist if you prefer) and don't bother with population growth (outside worker/settler factories of course).
Your failed town is now producing 1 shield/3 gold regardless of WW or corruption and allows you to field 5 more units in your army for free. Allows for a massive army and wars can be continued nearly indefinitely causing your enemy to suffer the WW effects, while you are nearly immune.
I haven't tried this but wouldn't civil engineer specialists give you production during anarchy? My understanding is that civ engineers only add production to building improvements and not settlers/workers/units. Anyone know what happens to those accumulated shields if you use civ engineers to prebuild a building and then swap over to a settler/worker/unit?
This really opens up a lot of possible new strategies for me to try. At the very least I really need to think more about optimizing my anarchy turns more.