pineappledan
Deity
I need help determining what would be a "fair" amount of yields to give to a new custom civ who has bonuses to Trade Routes: The Tlingit
Tlingit UA:
Noows have the same build limitations as Portuguese Feitoria (Coast, no adjacent), but are unlocked in the Classical
I don't really play Portugal or Ottoman, the only other civs with bonuses to TRs, but their bonuses seem much more substantial than this, especially when scaling with era is considered. However, I'm not sure what numbers would be fair, especially for the International TR bonus. Given that Tlingit bonuses are constant city yields, rather than instant yields, they can stand to be a bit weaker,
For Internal TRs, I have found that the UA makes you focus on sending TRs from the city with the most sea resources in your empire. This usually end up being 3-4 in a city. You can pretty consistently get 4 Noow on a single city, +/- 1. So that ends up being 6-8 and 6-10 every turn on Internal TRs. These are final numbers, once the city has fully expanded its borders, however.
I would appreciate some input from players on what numbers sound competitive for these two mechanics.
Tlingit UA:
- +XX% / from International Trade Routes
- Destination cities for internal Trade Routes receive +Y Food and +Z Production for every Fishing boat and Noow (The Tlingit's UI) within range of the Origin city
- +50% to International TRs
- +50% to International TRs
- +2 for every Fishing Boat in the Origin City
- +2 for every Noow in the Origin City
Noows have the same build limitations as Portuguese Feitoria (Coast, no adjacent), but are unlocked in the Classical
I don't really play Portugal or Ottoman, the only other civs with bonuses to TRs, but their bonuses seem much more substantial than this, especially when scaling with era is considered. However, I'm not sure what numbers would be fair, especially for the International TR bonus. Given that Tlingit bonuses are constant city yields, rather than instant yields, they can stand to be a bit weaker,
For Internal TRs, I have found that the UA makes you focus on sending TRs from the city with the most sea resources in your empire. This usually end up being 3-4 in a city. You can pretty consistently get 4 Noow on a single city, +/- 1. So that ends up being 6-8 and 6-10 every turn on Internal TRs. These are final numbers, once the city has fully expanded its borders, however.
I would appreciate some input from players on what numbers sound competitive for these two mechanics.
Last edited: