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Your preferred game speed

Discussion in 'Civ6 - General Discussions' started by Disgustipated, Nov 1, 2016.

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Your preferred game speed

Poll closed Nov 8, 2016.
  1. Online

    0.8%
  2. Quick

    7.6%
  3. Normal

    39.0%
  4. Epic

    33.1%
  5. Marathon

    17.8%
  6. other (mod)

    0.8%
  7. I do not own this game yet

    0.8%
  1. Disgustipated

    Disgustipated Deity

    Joined:
    Nov 14, 2006
    Messages:
    11,189
    Location:
    Las Vegas
    In Civ 5 I felt normal game speed was the best balanced. But in Civ 6 I feel too rushed with normal game speed. Epic game speed suits my needs perfectly. Unless doing some testing or going for some weird achievement in the future, I'll stick with epic. My current game is going just how I like it. I even have the continent to myself which is a dream come true. Of course I'm researching Nuclear fission in 1845, but that's besides the point. I feel I have more time to use the technologies I research with this game speed.

    What are your thoughts on game speed?
     
    RohirrimElf and Lord_Azazel like this.
  2. esoba

    esoba Warlord

    Joined:
    Nov 6, 2007
    Messages:
    145
    My first 2 games I tried marathon, which I always played on in CiV. However, after trying epic I made the change. To me it is soo much better and still long enough to be really fun. My only wish is to have a speed between epic (50% longer) and Marathon (200% longer). A good 100% or one about that would be perfect.
     
    Lord_Azazel likes this.
  3. Larsenex

    Larsenex King

    Joined:
    Oct 31, 2005
    Messages:
    754
    Location:
    Ventura CA
    I think Epic is good. Not as slow as Marathon and not as fast as Standard. I am enjoying it.
     
  4. Ktulu

    Ktulu Warlord

    Joined:
    Dec 10, 2002
    Messages:
    140
    Location:
    BC, Canada
    Up until Civ5 I had always played marathon, but in 5 Marathon had way too much downtime and never felt balanced, so I made the switch to Epic.

    Have yet to try Marathon in 6. Tech seems a little fast in Epic and might be a problem as I get better at district placement, so might try Marathon eventually.
     
  5. Aldor

    Aldor King

    Joined:
    Nov 26, 2005
    Messages:
    680
    Location:
    Germany
    I prefer normal speed. However, I found that quick speed can lead to more intense games (both here and also in BE:RT). The AI really seems to behave different. Maybe the game was tested too much on quick speed and less on slower speeds?
     
  6. Larsenex

    Larsenex King

    Joined:
    Oct 31, 2005
    Messages:
    754
    Location:
    Ventura CA
    Why would the ai perform better at quick?
     
  7. Proteus

    Proteus King

    Joined:
    Nov 25, 2001
    Messages:
    714
    Similar for me.
    My first game in Civ VI was Standard, but I guess I will return to Epic from the next games on
     
  8. ComradeKroo

    ComradeKroo Chieftain

    Joined:
    Feb 5, 2015
    Messages:
    25
    Civ 6 need much more balance for gamespeed. Slower speed, easier the game.
    -Marathon is like easier mode, because its like we have triple range of movement and actions. The same as bonus and benefits, all get faster and accumulation will be bigger through time, AI takes much more times to field and reinforce their units, so most of time they cant threaten human units exploitations.
    -Epic is fine, but still, abit easier.
    -Standard is the best option here. The only standard problem is it not going to be fit on huge map, so standard speed on standard map is best balanced setting now.
    -I dont care much about quick and online speed. Too fast speed only make AI harder to be beaten. You start your units from ancient era, take about 15 turns to enemy cities, when you reach AI city, they are already at medieval era, so your archer almost cant do anything to beat their knights.
     
  9. PendragonWRB

    PendragonWRB Prince

    Joined:
    Nov 3, 2002
    Messages:
    302
    Gender:
    Male
    I always played V on Quick, but I tried my first game on the defaults, Standard Prince and it took me over a week. Standard is just to slow for me as I spend a lot of time each turn min/maxing and 'strategizing'. My second game, Quick/King feels so much better. My fear is that the new movement restrictions are going to make Quick much harder than Standard as you will have so many less unit actions per 'era'.
     
  10. manu-fan

    manu-fan Emperor

    Joined:
    Sep 20, 2006
    Messages:
    1,005
    Epic for me, on Huge maps. I like some space, and I like things to take a while before they're obsolete.
     
    Lord_Azazel likes this.
  11. Esperr

    Esperr King

    Joined:
    Jun 22, 2012
    Messages:
    868
    The problem is the inherant imbalances for me. I play standard just because thats what the game was probably built around, but on standard the techs are to fast and the production is to slow. I tired on game on I think marathon, went to build my first scout which was going to take 20 turns and then immediatly went back to main menu. Its like I just want the teching to be marathon speed, but the production to stay or be closer to stadard or whatever one speed slowers is.
     
  12. Flak Fox

    Flak Fox Radioactive Vulpine

    Joined:
    Apr 10, 2004
    Messages:
    260
    Gender:
    Male
    Location:
    USA
    Marathon all the way, but unfortunately with the slender tech tree it goes way too fast for my liking...
     
  13. Siptah

    Siptah Eternal Chieftain

    Joined:
    Jul 24, 2016
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    4,881
    Location:
    Lucerne
    Marathon in the earlier games. Since 5 exclusively epic, also in 6. If I use standard by mistake, it feels way to fast.
     
  14. Esperr

    Esperr King

    Joined:
    Jun 22, 2012
    Messages:
    868
    Yaaaaaassss. Its like you can only have an archer war, or an industrial+ war because of the way the techs and key important buildings line up and how fast you blow through the tech tree. I wonder how removing eureka's entirely, or trimming down some of the beelining would affect the tech rate? With the current system on standard speed I hit the "industrial" era around turn 100 to 120, and by "industrial" I mean I have researched whatever the tech is that gives you factorys(100 hours played still dont know name sue me), and literally nothing else in any of like the previous 2 eras.
     
    Flak Fox likes this.
  15. Cymsdale

    Cymsdale Prince

    Joined:
    Nov 14, 2005
    Messages:
    397
    I feel like regardless of speed the tech tree just goes too damn fast, like they should double all the costs across the board or something. I feel like I just blow past the eras.
     
    Siptah likes this.
  16. joncnunn

    joncnunn Senior Java Wizard Moderator

    Joined:
    Mar 17, 2008
    Messages:
    8,621
    Location:
    Missouri
    Normal speed for standard map size; Epic for large map size.
     
  17. Ozisl

    Ozisl Warlord

    Joined:
    Sep 30, 2010
    Messages:
    137
    Location:
    Los Angeles
    Marathon, huge map, full civs. I prefer investing more closely in my cities.

    I am presuming that there will be mods that balances out marathon pace. There were several in V. So I'll be doing that.
     
  18. MistyRonin

    MistyRonin Warlord

    Joined:
    Jul 6, 2013
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    225
    Gender:
    Male
    Location:
    Finland
    I started playing in Epic, like I did in Civ V, but it felt too fast, due to the new Eureka system.

    Right now I'm experimenting with Marathon which seems more balanced for my taste.
     
    manu-fan likes this.
  19. nzcamel

    nzcamel Nahtanoj the Magnificent

    Joined:
    Feb 15, 2006
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    2,725
    Gender:
    Male
    Location:
    Christchurch, New Zealand
    I've always loved the "epic" feel of marathon :) I want to fully immerse myself in my game for as long as possible. Were there a slower speed again I'd probably take it! I like being able to fight not just a full war with the same units, but a second as well (I know this is probably currently possible in VI at standard speed given how few upgrades there are in each class; but I'm hoping that will fill out in expansions, as the gaps are too large for my liking).
    I'm overall loving the direction VI is going in.
     
  20. Amrunril

    Amrunril Emperor

    Joined:
    Feb 7, 2015
    Messages:
    1,067
    The slower the game speed, the more time there is for unit movement relative to any given amount of production, tech progress etc. This matters since combat is generally the area where a human player has the largest advantage over the AI, and having more time to fight with the same troops provides a greater opportunity to leverage that advantage.
     

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