TsarAndreas
Warlord
- Joined
- Dec 12, 2017
- Messages
- 105
Hi all,
New to DoC (think I downloaded v.1.14) and I love it. It's very different to RFC and you really have to immerse yourself in the nation in a much deeper and more satisfying way.
That said, I tried Russia for the first time today. Definitely not the same as RFC. First time out, I sent my settlers escorted with either a swordsman or longbowman to found Kiev, Novgorod and Kem(?) in the north to block off the Western Europeans whilst the horseman went scouting, only for the Vikings to settle between Ryazan and Novgorod, and then declare war on me shortly after. That, combined with constant and strong barbarian attacks, plus the arrival of the Mongols, convinced me that this was not the simple game I'd come to know and love.
My more cautious second and third attempts saw Kyiv founded before I arrived, and my fourth and fifth attempts where I did manage to found Kiev saw my longbowman and horse archer decimated by attacks from 8 horse archers (2 groups of 4 one after the other).
My question is, are all Russia games this troublesome at the start? I like the fact that I have to work hard to survive before I get the chance to become a time zone spanning behemoth, but I wonder if I'm being completely inept in my opening in these new conditions. It took me a few attempts to get China past the Mongol speed bump, but it was very satisfying once I did.
Any hints and tips would be gratefully received.
Regards,
TsarAndreas
New to DoC (think I downloaded v.1.14) and I love it. It's very different to RFC and you really have to immerse yourself in the nation in a much deeper and more satisfying way.
That said, I tried Russia for the first time today. Definitely not the same as RFC. First time out, I sent my settlers escorted with either a swordsman or longbowman to found Kiev, Novgorod and Kem(?) in the north to block off the Western Europeans whilst the horseman went scouting, only for the Vikings to settle between Ryazan and Novgorod, and then declare war on me shortly after. That, combined with constant and strong barbarian attacks, plus the arrival of the Mongols, convinced me that this was not the simple game I'd come to know and love.
My more cautious second and third attempts saw Kyiv founded before I arrived, and my fourth and fifth attempts where I did manage to found Kiev saw my longbowman and horse archer decimated by attacks from 8 horse archers (2 groups of 4 one after the other).
My question is, are all Russia games this troublesome at the start? I like the fact that I have to work hard to survive before I get the chance to become a time zone spanning behemoth, but I wonder if I'm being completely inept in my opening in these new conditions. It took me a few attempts to get China past the Mongol speed bump, but it was very satisfying once I did.
Any hints and tips would be gratefully received.
Regards,
TsarAndreas