MooFreaky
Meatbag Destroyer
- Joined
- Aug 3, 2003
- Messages
- 335
So it's my first game back in the Mod for a while, so I have decided to do a bit of a story of my progression for the interest of anyone who wants to follow it. I will be posting the initial sections of my game retrospectively, as I am in 215 AD - but once caught up I intend to add images and whatnot. I will also space out the initial stages of the game (rather than doing 196 - 215 in one hit) so as to not scare people off with a wall of text. So I will make other posts later (and then add it to this OP also for ease's sake) so people can follow my progress, comment where I can improve and what they would have done etc.
Faction Selection
Choosing a faction is always an interesting prospect. I want someone who is going to be good fun, without being too overpowered (so there goes Sun Ce, Yuan Shao and Cao Cao), without being ridiculously weak (so no Meng Huo), someone who doesn't encourage boring gameplay (Liu Zhang and Shang Xie) and someone who doesn't have a character portrait that I really can't stand (Yun Baihu).
I figure that general dislike of Yuan Shu by the other factions will make it interesting, as it will force me to go to war regularly and will see how I cope with everyone wanting me dead. Whatever happens it should be great fun!
Analysis of the Starting Position
The first thing that comes to mind upon seeing Yuan Shu's starting position is 'Awesome!'. While some factions may have better locations, Yuan Shu has a fantastic mix of resources, rivers and defensibility.
Shou Chun is the only way in or out of my little area, meaning it is a great position to defend from, meaning my three other cities located south of there will be able to prosper safely.
Ru Nan, however, is more than a little isolated... Liu Biao to the west won't be much of a military threat; however, he has the potential to ruin Ru Nan with his love for culture. Furthermore, Chen is going to be both a militaristic and cultural threat, meaning that I could really struggle to keep Ru Nan productive enough to be able to supply defenders to keep it in my hands. The situation is even worse with Cao Cao just to the north... Steps need to be taken to safeguard Ru Nan.
The joy of a nice starting area, with 5 cities (4 that will form the core of my Empire), is short lived as I see that I have only a mediocre army, lead by a mediocre General in the form of Ji Ling. Furthermore my army is currently camped outside Chen (which it has no hope of capturing) and I am losing lots of money every turn.
The situation isn't improved when I have a look at my relationship with my neighbours. Sun Ce to the south and Cao Cao to the North West are both at peace with me, but hate me passionately and could move to strike at any moment. I foresee Cao Cao as the bigger threat, as Sun Ce has other factions down south to quell before he can turn his attentions my way. I am already at war with Liu Bei to the North East, meaning I have enemies all around. Fun.
To the direct west Liu Baio doesn't hate me, but he isn't really a big fan. To the direct North, Lu Bu has a similar attitude.
Turn 1 begins!
First things first, let's get some workers out here. Every city begins construction of a worker... I will need these guys if I am to get out of the economic crisis I am about to face. Losing a possible +1 city size for a few turns is satisfactory, as I need to be producing gold or I will fall a LONG way behind in research.
Next, any spare Honour Guard that I have are sent to Shou Chun to defend against the attack Liu Bei is sure to send my way.
My force around Chen will ensure that he cannot improve tiles, limiting the size and productivity of the city. I cannot let it grow if I am to keep Ru Nan in my possession. Plus the longer I can hold the city back the easier it will be to capture later.
Turn 2 I get an offer for Open Borders from Lu Bu. I know there is only a faint hope of him surviving, but I will at least start making positive relations just in case he survives. Plus it gives me a chance to send an Archer into his territory and watch the slaughter!
I also contact Liu Baio and get an Open Borders treaty there too. I plan to give him any extra resources I have (if I can't hock them elsewhere) to ensure good terms and give me a friend nearby.
Turn 3-4 sees the first engagements between Lu Bu and Cao Cao. Suddenly I get the new 'Cao Cao has been defeated'! I hear a loud scream and only then realise I am out of my seat cheering for Lu Bu as if I am at a football game. This message is quickly followed by 'Cao Cao has been killed in battle'. Silence. What? Is that real??
'Cao Cao has died. Xiahou Dun has succeeded him'.
There were long moments of silence, followed by many minutes of cheering and chanting Lu Bu's name. My dog took cover and looked at me rather quizzically as I ran around the living room cheering for Lu Bu and mocking the Tyrant Cao Cao.
My chants for the great Lu Bu soon turned to boos and hisses as the prick then got knocked off next turn by a vengeful Xiahou Dun. At least Cao Cao was dead, that was a victory I could proclaim. While I didn't directly do anything, I can't help but feel my agreement to Open Borders with Lu Bu gave him such a morale boost that he went and killed Cao Cao in my honour. As such I applauded myself and patted myself on the back for my brilliant strategic thinking.
Unfortunately my self indulgence was short lived as my Archer spotted the first of the pathetic Liu Bei's forces marching my way. The current plight faced by Lu Bu's successor Zhang Liao meant that Liu Bei could march straight through Lu Bu's territory and toward my capital, Shou Chun!! I was about to face my first big test; Guan Yu, Zhang Fei and Liu Bei would all be on me in a matter of turns.
My army laying siege to Chen was lifted and rushed toward Shou Chun, they would get there a couple turns before my enemy. My Archer (stuck deep within Lu Bu territory and BEHIND Liu Bei) would be able to use the friendly roads and sneak into my capitol the turn before Liu Bei would arrive.
Cao Cao is dead, Lu Bu is dead, Liu Bei is on my doorstep, the siege of Chen had been lifted and Zhang Liao (and Lu Bu's Clan) was soon to be destroyed...
Faction Selection
Choosing a faction is always an interesting prospect. I want someone who is going to be good fun, without being too overpowered (so there goes Sun Ce, Yuan Shao and Cao Cao), without being ridiculously weak (so no Meng Huo), someone who doesn't encourage boring gameplay (Liu Zhang and Shang Xie) and someone who doesn't have a character portrait that I really can't stand (Yun Baihu).
I figure that general dislike of Yuan Shu by the other factions will make it interesting, as it will force me to go to war regularly and will see how I cope with everyone wanting me dead. Whatever happens it should be great fun!
Analysis of the Starting Position
The first thing that comes to mind upon seeing Yuan Shu's starting position is 'Awesome!'. While some factions may have better locations, Yuan Shu has a fantastic mix of resources, rivers and defensibility.
Shou Chun is the only way in or out of my little area, meaning it is a great position to defend from, meaning my three other cities located south of there will be able to prosper safely.
Ru Nan, however, is more than a little isolated... Liu Biao to the west won't be much of a military threat; however, he has the potential to ruin Ru Nan with his love for culture. Furthermore, Chen is going to be both a militaristic and cultural threat, meaning that I could really struggle to keep Ru Nan productive enough to be able to supply defenders to keep it in my hands. The situation is even worse with Cao Cao just to the north... Steps need to be taken to safeguard Ru Nan.
The joy of a nice starting area, with 5 cities (4 that will form the core of my Empire), is short lived as I see that I have only a mediocre army, lead by a mediocre General in the form of Ji Ling. Furthermore my army is currently camped outside Chen (which it has no hope of capturing) and I am losing lots of money every turn.
The situation isn't improved when I have a look at my relationship with my neighbours. Sun Ce to the south and Cao Cao to the North West are both at peace with me, but hate me passionately and could move to strike at any moment. I foresee Cao Cao as the bigger threat, as Sun Ce has other factions down south to quell before he can turn his attentions my way. I am already at war with Liu Bei to the North East, meaning I have enemies all around. Fun.
To the direct west Liu Baio doesn't hate me, but he isn't really a big fan. To the direct North, Lu Bu has a similar attitude.
Turn 1 begins!
First things first, let's get some workers out here. Every city begins construction of a worker... I will need these guys if I am to get out of the economic crisis I am about to face. Losing a possible +1 city size for a few turns is satisfactory, as I need to be producing gold or I will fall a LONG way behind in research.
Next, any spare Honour Guard that I have are sent to Shou Chun to defend against the attack Liu Bei is sure to send my way.
My force around Chen will ensure that he cannot improve tiles, limiting the size and productivity of the city. I cannot let it grow if I am to keep Ru Nan in my possession. Plus the longer I can hold the city back the easier it will be to capture later.
Turn 2 I get an offer for Open Borders from Lu Bu. I know there is only a faint hope of him surviving, but I will at least start making positive relations just in case he survives. Plus it gives me a chance to send an Archer into his territory and watch the slaughter!
I also contact Liu Baio and get an Open Borders treaty there too. I plan to give him any extra resources I have (if I can't hock them elsewhere) to ensure good terms and give me a friend nearby.
Turn 3-4 sees the first engagements between Lu Bu and Cao Cao. Suddenly I get the new 'Cao Cao has been defeated'! I hear a loud scream and only then realise I am out of my seat cheering for Lu Bu as if I am at a football game. This message is quickly followed by 'Cao Cao has been killed in battle'. Silence. What? Is that real??
'Cao Cao has died. Xiahou Dun has succeeded him'.
There were long moments of silence, followed by many minutes of cheering and chanting Lu Bu's name. My dog took cover and looked at me rather quizzically as I ran around the living room cheering for Lu Bu and mocking the Tyrant Cao Cao.
My chants for the great Lu Bu soon turned to boos and hisses as the prick then got knocked off next turn by a vengeful Xiahou Dun. At least Cao Cao was dead, that was a victory I could proclaim. While I didn't directly do anything, I can't help but feel my agreement to Open Borders with Lu Bu gave him such a morale boost that he went and killed Cao Cao in my honour. As such I applauded myself and patted myself on the back for my brilliant strategic thinking.
Unfortunately my self indulgence was short lived as my Archer spotted the first of the pathetic Liu Bei's forces marching my way. The current plight faced by Lu Bu's successor Zhang Liao meant that Liu Bei could march straight through Lu Bu's territory and toward my capital, Shou Chun!! I was about to face my first big test; Guan Yu, Zhang Fei and Liu Bei would all be on me in a matter of turns.
My army laying siege to Chen was lifted and rushed toward Shou Chun, they would get there a couple turns before my enemy. My Archer (stuck deep within Lu Bu territory and BEHIND Liu Bei) would be able to use the friendly roads and sneak into my capitol the turn before Liu Bei would arrive.
Cao Cao is dead, Lu Bu is dead, Liu Bei is on my doorstep, the siege of Chen had been lifted and Zhang Liao (and Lu Bu's Clan) was soon to be destroyed...