Zack
99% hot gas
And it was terrible. Way too many players, much too time-consuming.Man, we've played games with +100 players ya know.
Here's the game, btw. And the summary thread.
And it was terrible. Way too many players, much too time-consuming.Man, we've played games with +100 players ya know.
Imfeasibru!
But Takhisis, we are insane!
*possible
...That's what feasible means.
And it was terrible. Way too many players, much too time-consuming.
Here's the game, btw. And the summary thread.
Capo is the super bowl of mafia. Old players come back to play, and people from something like five different forums showed up. Also, crazy advertising.How did you even get 100 players? I've never played anywhere with that many mafia players period much less at the same time. That's insane.
It's Capo, which is really all that needs to be said.
I disagree that IV was terrible, it wasn't great, but it wasn't the worst it could have been, nor was it a complete shambles either. Speaking as someone who did get f'ed over by it as well.
Too many players as well as a few setup choices made it not as great as it could have been.
Well, Capo 1 was 57 players, 2 was 79, 3 was 76, 4 was 117... by that pattern, how big would 5 be?

Princess Bride mafia filled all 29 sign-ups + reserves in one day, but that's mostly because invites were sent out as soon as the sign-up thread opened. Unfortunately, despite the record-setting pace of sign-ups (nothing else comes even close), the game was forgettable and not very active.It'd be more impressive if it were one from the maximum. I've seen Mini Mafias fill in faster.![]()
Princess Bride mafia filled all 29 sign-ups + reserves in one day, but that's mostly because invites were sent out as soon as the sign-up thread opened. Unfortunately, despite the record-setting pace of sign-ups (nothing else comes even close), the game was forgettable and not very active.
