See attachment. Now, this little city was placed by the AI, close to the AI's capital (former, that player is now dead). the two tiles that are inaccessible are accessed by the capital. A placement of one north would have given one fish, one coast and three ocean tiles, for the cost of one floodplain tile and one grass/rive tile. One north would also give the opportunity to build lighthouse and such. Given that this AI started inland, and this was the first city it placed (and only the last city on the continent it did place, were by the coast), why oh why did it place it like it did? The floodplain doesn't give it enough food to warrant the placement, the fish more than make up for that. Neither does the grass/rive, as both would still be only the same as the fish. Really, I can't see any reason for this placement. Now this isn't the most stupid AI placement by far, unfortunately, but what can be done to help the AI? (other than babysitting it via worldbuilder) Anyone? Oh, please feel free to post your own version of a stupid AI. Edit: The pic is somewhat misleading, when it shows 5 alone it's actually 10 , and when it shows 7, it is 7. Oh, and why didn't I raze the city? Dunno, forgot .