We will soon have squashed the Germans. And we don't want idle soldiers. And i want to propose the next job for them: The Zulus Campaign!
The Zulus are weak.
The Zulus have furs and gems luxury resources which we could use.
Having a beachhead on the Persian continent will help in our future invasion.
The following picture shows the proposed landing site (red cross). From there, we can capture New Hlobane (furs), New Swazi, and New Ngome (2 gems), if we have enough cavalry. But we may also take 2 or 3 turns.
We need at least 8 cavalry, 8 infantry, 8 artillery, some workers for railroading. More will help.
The galley in Villa Park can be upgraded to galleon. New Falcon's Heaven will build 3 galleons the next 5 turns. After the infantry, Ville de Buisson can build a galleon every 4 turns.
If we send all these galleons to Villa Park and build a harbor instead of rifle in Villa Park we can upgrade the galleons to transports in about 14 turns (research steel, refining, combustion). With 5 transports, we can ship 40 units which is plenty.
The Zulus are weak.
The Zulus have furs and gems luxury resources which we could use.
Having a beachhead on the Persian continent will help in our future invasion.
The following picture shows the proposed landing site (red cross). From there, we can capture New Hlobane (furs), New Swazi, and New Ngome (2 gems), if we have enough cavalry. But we may also take 2 or 3 turns.

We need at least 8 cavalry, 8 infantry, 8 artillery, some workers for railroading. More will help.
The galley in Villa Park can be upgraded to galleon. New Falcon's Heaven will build 3 galleons the next 5 turns. After the infantry, Ville de Buisson can build a galleon every 4 turns.
If we send all these galleons to Villa Park and build a harbor instead of rifle in Villa Park we can upgrade the galleons to transports in about 14 turns (research steel, refining, combustion). With 5 transports, we can ship 40 units which is plenty.
